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forked from 0ad/0ad
0ad/source/ps/ProfileViewer.cpp
Ykkrosh 7dca91f26b # Various changes to the text rendering system.
Rewrite font builder tool to be much simpler and to support more text
effects.
Change GUI to use new set of fonts.
Switch font textures from TGA to PNG so they're easier for the font
builder to create.
Support RGBA font textures (for e.g. stroked text).
Greatly improve text rendering performance by using vertex arrays.
Fix rendering code leaving vertex buffers bound.
Add 'clip' property to GUI text objects, to disable clipping when
rendering.
Delete part of unused console function registration system.

This was SVN commit r7595.
2010-05-30 13:42:56 +00:00

482 lines
11 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Implementation of profile display (containing only display routines,
* the data model(s) are implemented elsewhere).
*/
#include "precompiled.h"
#include <ctime>
#include <algorithm>
#include "ProfileViewer.h"
#include "ps/CLogger.h"
#include "ps/Filesystem.h"
#include "ps/Font.h"
#include "ps/Hotkey.h"
#include "ps/Profile.h"
#include "lib/utf8.h"
#include "lib/external_libraries/sdl.h"
#include "lib/res/graphics/unifont.h"
#include "renderer/Renderer.h"
#define LOG_CATEGORY L"profiler"
extern int g_xres, g_yres;
struct CProfileViewerInternals
{
CProfileViewerInternals() {}
/// Whether the profiling display is currently visible
bool profileVisible;
/// List of root tables
std::vector<AbstractProfileTable*> rootTables;
/// Path from a root table (path[0]) to the currently visible table (path[size-1])
std::vector<AbstractProfileTable*> path;
/// Helper functions
void TableIsDeleted(AbstractProfileTable* table);
void NavigateTree(int id);
/// File for saved profile output (reset when the game is restarted)
std::ofstream outputStream;
private:
// Cannot be copied/assigned, because of the ofstream
CProfileViewerInternals(const CProfileViewerInternals& rhs);
const CProfileViewerInternals& operator=(const CProfileViewerInternals& rhs);
};
///////////////////////////////////////////////////////////////////////////////////////////////
// AbstractProfileTable implementation
AbstractProfileTable::~AbstractProfileTable()
{
if (CProfileViewer::IsInitialised())
{
g_ProfileViewer.m->TableIsDeleted(this);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////
// CProfileViewer implementation
// AbstractProfileTable got deleted, make sure we have no dangling pointers
void CProfileViewerInternals::TableIsDeleted(AbstractProfileTable* table)
{
for(int idx = (int)rootTables.size()-1; idx >= 0; --idx)
{
if (rootTables[idx] == table)
rootTables.erase(rootTables.begin() + idx);
}
for(size_t idx = 0; idx < path.size(); ++idx)
{
if (path[idx] != table)
continue;
path.erase(path.begin() + idx, path.end());
if (path.size() == 0)
profileVisible = false;
}
}
// Move into child tables or return to parent tables based on the given number
void CProfileViewerInternals::NavigateTree(int id)
{
if (id == 0)
{
if (path.size() > 1)
path.pop_back();
}
else
{
AbstractProfileTable* table = path[path.size() - 1];
size_t numrows = table->GetNumberRows();
for(size_t row = 0; row < numrows; ++row)
{
AbstractProfileTable* child = table->GetChild(row);
if (!child)
continue;
--id;
if (id == 0)
{
path.push_back(child);
break;
}
}
}
}
// Construction/Destruction
CProfileViewer::CProfileViewer()
{
m = new CProfileViewerInternals;
m->profileVisible = false;
}
CProfileViewer::~CProfileViewer()
{
delete m;
}
// Render
void CProfileViewer::RenderProfile()
{
if (!m->profileVisible)
return;
if (!m->path.size())
{
m->profileVisible = false;
return;
}
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
AbstractProfileTable* table = m->path[m->path.size() - 1];
const std::vector<ProfileColumn>& columns = table->GetColumns();
size_t numrows = table->GetNumberRows();
CFont font(L"mono-stroke-10");
font.Bind();
int lineSpacing = font.GetLineSpacing();
// Render background
GLint estimate_height;
GLint estimate_width;
estimate_width = 50;
for(size_t i = 0; i < columns.size(); ++i)
estimate_width += (GLint)columns[i].width;
estimate_height = 3 + (GLint)numrows;
if (m->path.size() > 1)
estimate_height += 2;
estimate_height = lineSpacing*estimate_height;
glDisable(GL_TEXTURE_2D);
glColor4ub(0,0,0,128);
glBegin(GL_QUADS);
glVertex2i(0, g_yres);
glVertex2i(estimate_width, g_yres);
glVertex2i(estimate_width, g_yres-estimate_height);
glVertex2i(0, g_yres-estimate_height);
glEnd();
glEnable(GL_TEXTURE_2D);
// Print table and column titles
glPushMatrix();
glTranslatef(2.0f, g_yres - lineSpacing, 0.0f );
glScalef(1.0f, -1.0f, 1.0f);
glColor3ub(255, 255, 255);
glPushMatrix();
glwprintf(L"%hs", table->GetTitle().c_str());
glPopMatrix();
glTranslatef( 20.0f, lineSpacing, 0.0f );
glPushMatrix();
for(size_t col = 0; col < columns.size(); ++col)
{
glPushMatrix();
glwprintf(L"%hs", columns[col].title.c_str());
glPopMatrix();
glTranslatef(columns[col].width, 0, 0);
}
glPopMatrix();
glTranslatef( 0.0f, lineSpacing, 0.0f );
// Print rows
int currentExpandId = 1;
for(size_t row = 0; row < numrows; ++row)
{
glPushMatrix();
if (table->IsHighlightRow(row))
glColor3ub(255, 128, 128);
else
glColor3ub(255, 255, 255);
if (table->GetChild(row))
{
glPushMatrix();
glTranslatef( -15.0f, 0.0f, 0.0f );
glwprintf(L"%d", currentExpandId);
glPopMatrix();
currentExpandId++;
}
for(size_t col = 0; col < columns.size(); ++col)
{
glPushMatrix();
glwprintf(L"%hs", table->GetCellText(row, col).c_str());
glPopMatrix();
glTranslatef(columns[col].width, 0, 0);
}
glPopMatrix();
glTranslatef( 0.0f, lineSpacing, 0.0f );
}
glColor3ub(255, 255, 255);
if (m->path.size() > 1)
{
glTranslatef( 0.0f, lineSpacing, 0.0f );
glPushMatrix();
glPushMatrix();
glTranslatef( -15.0f, 0.0f, 0.0f );
glwprintf( L"0" );
glPopMatrix();
glwprintf( L"back to parent" );
glPopMatrix();
}
glPopMatrix();
glDisable(GL_BLEND);
}
// Handle input
InReaction CProfileViewer::Input(const SDL_Event_* ev)
{
switch(ev->ev.type)
{
case SDL_KEYDOWN:
{
if (!m->profileVisible)
break;
int k = ev->ev.key.keysym.sym - SDLK_0;
if (k >= 0 && k <= 9)
{
m->NavigateTree(k);
return IN_HANDLED;
}
break;
}
case SDL_HOTKEYDOWN:
if( ev->ev.user.code == HOTKEY_PROFILE_TOGGLE )
{
if (!m->profileVisible)
{
if (m->rootTables.size())
{
m->profileVisible = true;
m->path.push_back(m->rootTables[0]);
}
}
else
{
size_t i;
for(i = 0; i < m->rootTables.size(); ++i)
{
if (m->rootTables[i] == m->path[0])
break;
}
i++;
m->path.clear();
if (i < m->rootTables.size())
{
m->path.push_back(m->rootTables[i]);
}
else
{
m->profileVisible = false;
}
}
return( IN_HANDLED );
}
else if( ev->ev.user.code == HOTKEY_PROFILE_SAVE )
{
SaveToFile();
return( IN_HANDLED );
}
break;
}
return( IN_PASS );
}
InReaction CProfileViewer::InputThunk(const SDL_Event_* ev)
{
if (CProfileViewer::IsInitialised())
return g_ProfileViewer.Input(ev);
return IN_PASS;
}
// Add a table to the list of roots
void CProfileViewer::AddRootTable(AbstractProfileTable* table)
{
m->rootTables.push_back(table);
}
namespace
{
struct WriteTable
{
std::ofstream& f;
WriteTable(std::ofstream& f) : f(f) {}
void operator() (AbstractProfileTable* table)
{
std::vector<CStr> data; // 2d array of (rows+head)*columns elements
// Add column headers to 'data'
for (std::vector<ProfileColumn>::const_iterator col_it = table->GetColumns().begin();
col_it != table->GetColumns().end(); ++col_it)
data.push_back(col_it->title);
// Recursively add all profile data to 'data'
WriteRows(1, table, data);
// Calculate the width of each column ( = the maximum width of
// any value in that column)
std::vector<size_t> columnWidths;
size_t cols = table->GetColumns().size();
for (size_t c = 0; c < cols; ++c)
{
size_t max = 0;
for (size_t i = c; i < data.size(); i += cols)
max = std::max(max, data[i].length());
columnWidths.push_back(max);
}
// Output data as a formatted table:
f << "\n\n" << table->GetTitle() << "\n";
for (size_t r = 0; r < data.size()/cols; ++r)
{
for (size_t c = 0; c < cols; ++c)
f << (c ? " | " : "\n")
<< data[r*cols + c].Pad(PS_TRIM_RIGHT, columnWidths[c]);
// Add dividers under some rows. (Currently only the first, since
// that contains the column headers.)
if (r == 0)
for (size_t c = 0; c < cols; ++c)
f << (c ? "-|-" : "\n")
<< CStr::Repeat("-", columnWidths[c]);
}
}
void WriteRows(int indent, AbstractProfileTable* table, std::vector<CStr>& data)
{
for (size_t r = 0; r < table->GetNumberRows(); ++r)
{
// Do pretty tree-structure indenting
CStr indentation = CStr::Repeat("| ", indent-1);
if (r+1 == table->GetNumberRows())
indentation += "'-";
else
indentation += "|-";
for (size_t c = 0; c < table->GetColumns().size(); ++c)
if (c == 0)
data.push_back(indentation + table->GetCellText(r, c));
else
data.push_back(table->GetCellText(r, c));
if (table->GetChild(r))
WriteRows(indent+1, table->GetChild(r), data);
}
}
private:
const WriteTable& operator=(const WriteTable&);
};
bool SortByName(AbstractProfileTable* a, AbstractProfileTable* b)
{
return (a->GetName() < b->GetName());
}
}
void CProfileViewer::SaveToFile()
{
// Open the file, if necessary. If this method is called several times,
// the profile results will be appended to the previous ones from the same
// run.
if (! m->outputStream.is_open())
{
// Open the file. (It will be closed when the CProfileViewer
// destructor is called.)
fs::wpath path(psLogDir()/L"profile.txt");
m->outputStream.open(utf8_from_wstring(path.string()).c_str(), std::ofstream::out | std::ofstream::trunc);
if (m->outputStream.fail())
{
LOG(CLogger::Error, LOG_CATEGORY, L"Failed to open profile log file");
return;
}
}
time_t t;
time(&t);
m->outputStream << "================================================================\n\n";
m->outputStream << "PS profiler snapshot - " << asctime(localtime(&t));
std::vector<AbstractProfileTable*> tables = m->rootTables;
sort(tables.begin(), tables.end(), SortByName);
for_each(tables.begin(), tables.end(), WriteTable(m->outputStream));
m->outputStream << "\n\n================================================================\n";
m->outputStream.flush();
}
void CProfileViewer::ShowTable(const CStr& table)
{
m->path.clear();
if (table.length() > 0)
{
for (size_t i = 0; i < m->rootTables.size(); ++i)
{
if (m->rootTables[i]->GetName() == table)
{
m->path.push_back(m->rootTables[i]);
m->profileVisible = true;
return;
}
}
}
// No matching table found, so don't display anything
m->profileVisible = false;
}