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forked from 0ad/0ad
0ad/source/ps/StringConvert.h
olsner 02253f82f0 Add/rename header guards
This was SVN commit r7326.
2010-02-17 23:21:49 +00:00

44 lines
1.4 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_STRINGCONVERT
#define INCLUDED_STRINGCONVERT
typedef unsigned short jschar;
typedef unsigned short ucs2char;
struct JSString;
struct JSContext;
#include <string>
namespace StringConvert
{
// A random collection of conversion functions:
JSString* wstring_to_jsstring(JSContext* cx, const std::wstring& str);
JSString* wchars_to_jsstring(JSContext* cx, const wchar_t* chars);
JSString* wchars_to_jsstring(JSContext* cx, const wchar_t* chars, size_t len);
void jsstring_to_wstring(JSString* str, std::wstring& result);
void jschars_to_wstring(const jschar* chars, size_t len, std::wstring& result);
void ucs2le_to_wstring(const char* start, const char* end, std::wstring& result);
}
#endif // INCLUDED_STRINGCONVERT