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forked from 0ad/0ad
0ad/source/lib/allocators/pool.cpp
janwas 2374caac3e major refactor of file/io and alignment code. requires update-workspaces
. completely rewrite waio - use IOCP, add several hardcore
optimizations. now outperforms the
  AS SSD and ATTO benchmarks when writing
. refactor file interface - use LIO_READ instead of 'r', allow access to
file descriptor.
. completely rewrite the IO wrapper. now much more simple, less CPU
overhead, adds
  support for pre-issue/post-completion hooks and preallocation.
  io::Run defaults to simple synchronous IO; use io::Parameters to get
asynchronous.
. add alignment.h with constants and Align() function template (more
efficient than
  round_up for compile-time constants)
. add UniqueRange - similar to C++0x unique_ptr (emulated for C++03),
plus a
  built-in size. avoids expensive thread-safe reference counting in
shared_ptr.

cleanup:
- move fat_time functions into archive_zip
- remove no longer needed io_align and block_cache
- reduce dependencies in sysdep/compiler (move parts to
code_annotation.h)
- move IOCP into separate file (reused by waio)

This was SVN commit r9350.
2011-04-29 19:10:34 +00:00

132 lines
3.4 KiB
C++

/* Copyright (c) 2010 Wildfire Games
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* pool allocator
*/
#include "precompiled.h"
#include "lib/allocators/pool.h"
#include "lib/allocators/mem_util.h"
#include "lib/timer.h"
TIMER_ADD_CLIENT(tc_pool_alloc);
LibError pool_create(Pool* p, size_t max_size, size_t el_size)
{
if(el_size == POOL_VARIABLE_ALLOCS)
p->el_size = 0;
else
p->el_size = mem_RoundUpToAlignment(el_size);
p->freelist = mem_freelist_Sentinel();
RETURN_ERR(da_alloc(&p->da, max_size));
return INFO::OK;
}
LibError pool_destroy(Pool* p)
{
// don't be picky and complain if the freelist isn't empty;
// we don't care since it's all part of the da anyway.
// however, zero it to prevent further allocs from succeeding.
p->freelist = mem_freelist_Sentinel();
return da_free(&p->da);
}
bool pool_contains(const Pool* p, void* el)
{
// outside of our range
if(!(p->da.base <= el && el < p->da.base+p->da.pos))
return false;
// sanity check: it should be aligned (if pool has fixed-size elements)
if(p->el_size)
debug_assert((uintptr_t)((u8*)el - p->da.base) % p->el_size == 0);
return true;
}
void* pool_alloc(Pool* p, size_t size)
{
TIMER_ACCRUE(tc_pool_alloc);
// if pool allows variable sizes, go with the size parameter,
// otherwise the pool el_size setting.
const size_t el_size = p->el_size? p->el_size : mem_RoundUpToAlignment(size);
// note: this can never happen in pools with variable-sized elements
// because they disallow pool_free.
void* el = mem_freelist_Detach(p->freelist);
if(el)
goto have_el;
// alloc a new entry
{
// expand, if necessary
if(da_reserve(&p->da, el_size) < 0)
return 0;
el = p->da.base + p->da.pos;
p->da.pos += el_size;
}
have_el:
debug_assert(pool_contains(p, el)); // paranoia
return el;
}
void pool_free(Pool* p, void* el)
{
// only allowed to free items if we were initialized with
// fixed el_size. (this avoids having to pass el_size here and
// check if requested_size matches that when allocating)
if(p->el_size == 0)
{
debug_assert(0); // cannot free variable-size items
return;
}
if(pool_contains(p, el))
mem_freelist_AddToFront(p->freelist, el);
else
debug_assert(0); // invalid pointer (not in pool)
}
void pool_free_all(Pool* p)
{
p->freelist = mem_freelist_Sentinel();
// must be reset before da_set_size or CHECK_DA will complain.
p->da.pos = 0;
da_set_size(&p->da, 0);
}
size_t pool_committed(Pool* p)
{
return p->da.cur_size;
}