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historic_bruno 7901ed51d4 Implements skirmish maps, based on patch by sanderd17, fixes #1198. Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type.
Implements custom, VFS-based map load/save dialogs for Atlas (replaces
broken native file dialogs), fixes #631, #889.
Fixes map loading/saving to handle arbitrary subdirectories for better
organization.
Adds default settings to Atlas player panel, fixes #1872. Each setting
now has a checkbox to choose whether it should be saved with the map
(avoids writing lots of useless default data for each map).
Adds map preview setting to Atlas, refs #1745.
Cleans up and simplifies some duplicate code.
Fixes optional serialization performance test.

This was SVN commit r13938.
2013-10-04 02:29:16 +00:00
..
collada Delete bogus file 2013-09-14 12:19:22 +00:00
graphics Implements skirmish maps, based on patch by sanderd17, fixes #1198. Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type. 2013-10-04 02:29:16 +00:00
gui Implements skirmish maps, based on patch by sanderd17, fixes #1198. Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type. 2013-10-04 02:29:16 +00:00
lib Adds DynamicArena allocator that grows by fixed chunk size, fixes #2142. 2013-09-30 01:22:44 +00:00
maths Optimise fixed multiplies on MSVC x86 2013-09-20 20:17:54 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Removes some unread variables reported by LLVM. Refs #1114 2012-08-20 23:59:50 +00:00
pch More build fixes for FreeBSD. 2012-01-31 00:06:56 +00:00
ps Implements skirmish maps, based on patch by sanderd17, fixes #1198. Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type. 2013-10-04 02:29:16 +00:00
renderer Fix non-SSE x86 builds 2013-10-03 18:22:10 +00:00
scripting Changes the Console to expose global functions to scripts instead of properties. 2013-09-21 14:48:19 +00:00
scriptinterface Ticket #2127 - Performance and style improvements in scriptinterface. 2013-09-16 19:10:06 +00:00
simulation2 Implements skirmish maps, based on patch by sanderd17, fixes #1198. Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type. 2013-10-04 02:29:16 +00:00
soundmanager Fixes memory leak in sound manager 2013-09-30 01:09:16 +00:00
third_party Fix build warnings. Patch by Markus. Refs #1851. 2013-06-11 00:05:57 +00:00
tools Implements skirmish maps, based on patch by sanderd17, fixes #1198. Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type. 2013-10-04 02:29:16 +00:00
contributors.txt Ticket #2127 - Performance and style improvements in scriptinterface. 2013-09-16 19:10:06 +00:00
main.cpp Catch exceptions by reference (by convention), based on patch from Markus, refs #1852 2013-05-22 22:27:53 +00:00
test_setup.cpp Adds UTF-8 support for JavaScript files. 2012-05-04 21:48:46 +00:00