1
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forked from 0ad/0ad
0ad/source/tools/atlas/AtlasUI
Ykkrosh 4a7d0e9038 Config: Changed -e to -entgraph (to avoid conflicts with -editor).
Premake: Don't compile Atlas when compiling ScEd, though I can't
remember why.
Atlas: Load existing maps.

This was SVN commit r2720.
2005-09-14 05:37:52 +00:00
..
ActorEditor Interact.cpp: Use double instead of float for storing absolute times (since the precision is required). 2005-06-17 23:14:06 +00:00
ArchiveViewer Terrain: CalcFromPosition, to convert world-space to tile-space. 2005-09-12 20:04:26 +00:00
ColourTester Initial parts of Atlas integration 2005-06-25 02:21:26 +00:00
CustomControls Atlas: More portable GL context usage. Smoother and more responsive terrain editing. 2005-09-13 03:57:34 +00:00
FileConverter Terrain: CalcFromPosition, to convert world-space to tile-space. 2005-09-12 20:04:26 +00:00
General Atlas: Slightly better undo system (with merging of 'continuous' commands) 2005-08-20 17:37:48 +00:00
Misc Atlas: More portable GL context usage. Smoother and more responsive terrain editing. 2005-09-13 03:57:34 +00:00
ScenarioEditor Config: Changed -e to -entgraph (to avoid conflicts with -editor). 2005-09-14 05:37:52 +00:00
AtlasUI.vcproj Atlas: More portable GL context usage. Smoother and more responsive terrain editing. 2005-09-13 03:57:34 +00:00
TODO.txt Atlas: Simple undo system 2005-08-20 15:44:50 +00:00