.. |
arch
|
Fix cpuid call with -fPIC on i386 architectures.
|
2021-05-09 12:41:45 +00:00 |
os
|
Fixes an old bug with missed handle appeared in 63c1347ef7 .
|
2021-06-07 18:45:28 +00:00 |
rtl
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
tests
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
arch.h
|
Enable support for powerpc64 systems. New problems with NVTT will be addressed in another diff.
|
2021-03-03 15:13:47 +00:00 |
compiler.h
|
Add initial support for MCST Elbrus 2000 (e2k) CPU architecture
|
2020-12-31 15:52:12 +00:00 |
cpu.cpp
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
cpu.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
dir_watch.h
|
Further header & precompiled cleanup, fix no-PCH builds.
|
2020-12-09 14:39:14 +00:00 |
filesystem.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
gfx.cpp
|
Further header & precompiled cleanup, fix no-PCH builds.
|
2020-12-09 14:39:14 +00:00 |
gfx.h
|
Remove obsolete GetVideoMode platform-specifics, replaces by platform-agnostic SDL2`s APIs.
|
2020-06-08 17:49:26 +00:00 |
numa.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
os_cpu.cpp
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
os_cpu.h
|
Removes OpenMP from external libraries. It's better to avoid its usage with a custom thread management.
|
2021-05-22 12:24:18 +00:00 |
os.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
rtl.h
|
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
|
2017-07-10 14:26:24 +00:00 |
smbios.cpp
|
Further header & precompiled cleanup, fix no-PCH builds.
|
2020-12-09 14:39:14 +00:00 |
smbios.h
|
Fix compiler warnings on VS 2015, refs #3439, refs #5069.
|
2018-03-10 09:58:53 +00:00 |
stl.h
|
Clean up header includes, add new forward declarations.
|
2020-11-21 11:20:29 +00:00 |
sysdep.h
|
Remove not needed checks and code for VS2015 [VS2013 -> VS2015]
|
2020-01-19 12:43:41 +00:00 |
vm.h
|
Remove UniqueRange custom code in favour of unique_ptr
|
2020-11-22 13:43:19 +00:00 |