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forked from 0ad/0ad
0ad/source/ps/GameSetup
elexis 6a97c59c67 Change CGUIManager::SendEventToAll to send to all GUI pages.
Notably enables processing of GuiInterface messages when dialogs are
opened.

Differential Revision: https://code.wildfiregames.com/D2408
Tested on: clang 9.0.0, Jenkins/vs2015

This was SVN commit r23138.
2019-11-06 00:30:18 +00:00
..
tests Add a mod installer, fixes #4027. 2018-04-15 01:46:28 +00:00
Atlas.cpp Add the ability to specify a log level when using dlopen and change it to normal for Atlas. 2014-06-05 17:07:04 +00:00
Atlas.h Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
CmdLineArgs.cpp Add a mod installer, fixes #4027. 2018-04-15 01:46:28 +00:00
CmdLineArgs.h Add a mod installer, fixes #4027. 2018-04-15 01:46:28 +00:00
Config.cpp Refactor renderer options. 2019-08-04 08:28:30 +00:00
Config.h Refactor renderer options. 2019-08-04 08:28:30 +00:00
GameSetup.cpp Change CGUIManager::SendEventToAll to send to all GUI pages. 2019-11-06 00:30:18 +00:00
GameSetup.h Fix hotkey events synching with hotkey state. 2019-09-15 12:16:28 +00:00
HWDetect.cpp Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid. 2019-09-13 00:56:51 +00:00
HWDetect.h Add script-based system for doing messy stuff based on system configuration. 2010-11-20 19:46:49 +00:00
Paths.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
Paths.h Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145. 2012-03-22 00:23:31 +00:00