1
1
forked from 0ad/0ad
0ad/source/pch
wraitii 0c23e595fa Include CStrInternStatic where necessary only.
This makes incremental recompilation faster when changing static
interned strings.

Differential Revision: https://code.wildfiregames.com/D3975
This was SVN commit r25457.
2021-05-18 11:09:54 +00:00
..
atlas Precompiled logic update [Windows build] 2019-12-31 13:58:48 +00:00
engine Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
glooxwrapper glooxwrapper by Philip to support building gloox on Windows. 2013-11-07 19:38:09 +00:00
graphics Include CStrInternStatic where necessary only. 2021-05-18 11:09:54 +00:00
gui Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
lobby Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby. 2013-11-07 20:07:24 +00:00
lowlevel Add GPL header 2009-04-18 17:00:33 +00:00
network Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
scriptinterface # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
simulation2 Migrate DEFINE_INTERFACE_METHOD_* to the ScriptFunction wrappers. 2021-05-01 08:01:30 +00:00
test Precompiled logic update [Windows build] 2019-12-31 13:58:48 +00:00
tinygettext Sacrifices a goat to the gods of insanity. 2014-04-24 20:05:48 +00:00