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forked from 0ad/0ad
0ad/source/simulation2
wraitii 712b7ebf9a Remove JS_New in favour of JS::Construct in preparation for SM91
Spidermonkey 91, the next ESR, removes JS_New in favour or
JS::Construct.
See
https://github.com/mozilla-spidermonkey/spidermonkey-embedding-examples/blob/migration-guide/docs/Migration%20Guide.md#object-construction
and
https://bugzilla.mozilla.org/show_bug.cgi?id=1491055

This change is SM78 compatible and therefore done beforehand.

Tested by: Freagarach
Refs #5986

Differential Revision: https://code.wildfiregames.com/D4427
This was SVN commit r26205.
2022-01-12 16:51:32 +00:00
..
components Splits CRenderer part about scene to CSceneRenderer. 2022-01-04 13:29:01 +00:00
docs Migrate DEFINE_INTERFACE_METHOD_* to the ScriptFunction wrappers. 2021-05-01 08:01:30 +00:00
helpers Remove executable bit on some source files. 2021-09-12 18:41:51 +00:00
scripting Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one. 2021-11-29 12:10:41 +00:00
serialization Remove JS_New in favour of JS::Construct in preparation for SM91 2022-01-12 16:51:32 +00:00
system Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one. 2021-11-29 12:10:41 +00:00
tests Debundle Valgrind and make it optional 2021-09-20 22:18:28 +00:00
MessageTypes.h Add a simple 'pushing' logic to unit motion to improve movement. 2021-04-02 16:30:59 +00:00
Simulation2.cpp Adds std namespace to shared_ptr usages in scriptinterface and simulation. 2021-05-22 19:30:18 +00:00
Simulation2.h Adds std namespace to shared_ptr usages in scriptinterface and simulation. 2021-05-22 19:30:18 +00:00
TypeList.h Add a simple 'pushing' logic to unit motion to improve movement. 2021-04-02 16:30:59 +00:00