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forked from 0ad/0ad
0ad/source/tools/atlas/AtlasUI/General
Ykkrosh f2b662d12d Build: generate Atlas project files (with "update-workspaces --atlas") (for VS2003 only).
Premake: allow slight separation of files' locations on disk vs in the
project tree.
Atlas: require fewer include directories.

This was SVN commit r2956.
2005-10-17 01:11:12 +00:00
..
AtlasClipboard.cpp Actor Editor: Copy-and-paste. Folder memory. Entity creation. Fixed importing. 2005-03-30 10:37:44 +00:00
AtlasClipboard.h Actor Editor: Copy-and-paste. Folder memory. Entity creation. Fixed importing. 2005-03-30 10:37:44 +00:00
AtlasWindowCommand.cpp Actor Editor: Changed serialisation system for import/export/undo/redo, so that file-opening can be undone/redone correctly. 2005-03-27 23:53:41 +00:00
AtlasWindowCommand.h Atlas: Slightly better undo system (with merging of 'continuous' commands) 2005-08-20 17:37:48 +00:00
AtlasWindowCommandProc.cpp Build: generate Atlas project files (with "update-workspaces --atlas") (for VS2003 only). 2005-10-17 01:11:12 +00:00
AtlasWindowCommandProc.h Actor Editor: Most-recently-used files list. 'New' menu item. Shuffled some header inclusions around. 2005-03-27 18:07:01 +00:00
Datafile.cpp Actor Editor: drop-down list of materials; event/load in animations; no grey/white stripes in main actor list. 2005-05-19 05:06:28 +00:00
Datafile.h Actor Editor: drop-down list of materials; event/load in animations; no grey/white stripes in main actor list. 2005-05-19 05:06:28 +00:00
IAtlasSerialiser.h Actor Editor: Changed serialisation system for import/export/undo/redo, so that file-opening can be undone/redone correctly. 2005-03-27 23:53:41 +00:00