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forked from 0ad/0ad
0ad/source/soundmanager
2021-02-13 23:53:40 +00:00
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data Refactors smart pointers creation, reduces code duplication and improves exception safety. 2021-02-13 23:53:40 +00:00
items Fix audio leak that resulted in openAL errors after a while. 2021-01-22 12:50:05 +00:00
scripting Lower rolloff so that players that play from very high still hear sound. 2021-01-19 22:40:56 +00:00
ISoundManager.h Don't pause music when pausing the game / Fix victory music in SP. 2021-01-21 09:34:20 +00:00
SoundManager.cpp Fix sound errors when no sound card is detected. 2021-01-11 18:56:33 +00:00
SoundManager.h Fix sound errors when no sound card is detected. 2021-01-11 18:56:33 +00:00