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forked from 0ad/0ad
0ad/source/tools/atlas/AtlasUI
2008-06-29 10:15:13 +00:00
..
ActorEditor Rename stdafx.h to precompiled.h 2007-06-05 18:35:05 +00:00
ActorViewer Moved X11 stuff out of unix/ folder, added osx/ sysdep folder, corresponding premake.lua changes, and a few misc other Mac OS X-related changes 2007-09-03 12:56:45 +00:00
ArchiveViewer Moved X11 stuff out of unix/ folder, added osx/ sysdep folder, corresponding premake.lua changes, and a few misc other Mac OS X-related changes 2007-09-03 12:56:45 +00:00
ColourTester Rename stdafx.h to precompiled.h 2007-06-05 18:35:05 +00:00
CustomControls Moved X11 stuff out of unix/ folder, added osx/ sysdep folder, corresponding premake.lua changes, and a few misc other Mac OS X-related changes 2007-09-03 12:56:45 +00:00
ErrorReporter Rename stdafx.h to precompiled.h 2007-06-05 18:35:05 +00:00
FileConverter Rename stdafx.h to precompiled.h 2007-06-05 18:35:05 +00:00
General Moved X11 stuff out of unix/ folder, added osx/ sysdep folder, corresponding premake.lua changes, and a few misc other Mac OS X-related changes 2007-09-03 12:56:45 +00:00
Misc Updates for OS X and gcc 4.0 compatibility. 2007-09-02 16:50:20 +00:00
ScenarioEditor Mismatching typedef int ObjectID. All the other places use size_t, so I changed this one to size_t too. 2008-06-29 10:15:13 +00:00
TODO.txt Atlas: Incomplete object (entity+actor) placement code. +/- keys for zooming. 2005-12-02 07:37:57 +00:00