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forked from 0ad/0ad
0ad/source/pch
Angen 5ad75fa580 Precompiled logic update [Windows build]
Nuke HAVE_PCH and use only one macro for PCH logic.
This macro is enabled (=1) or disabled (=0) based on --without-pch and
no_pch parameters in premake5
Visual studio does not more override this logic

Differential Revision: https://code.wildfiregames.com/D1380
Reviewed by: @Itms
This was SVN commit r23314.
2019-12-31 13:58:48 +00:00
..
atlas Precompiled logic update [Windows build] 2019-12-31 13:58:48 +00:00
engine Precompiled logic update [Windows build] 2019-12-31 13:58:48 +00:00
glooxwrapper glooxwrapper by Philip to support building gloox on Windows. 2013-11-07 19:38:09 +00:00
graphics Add GPL header 2009-04-18 17:00:33 +00:00
gui Precompiled logic update [Windows build] 2019-12-31 13:58:48 +00:00
lobby Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby. 2013-11-07 20:07:24 +00:00
lowlevel Add GPL header 2009-04-18 17:00:33 +00:00
network Precompiled logic update [Windows build] 2019-12-31 13:58:48 +00:00
scriptinterface # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
simulation2 Precompiled logic update [Windows build] 2019-12-31 13:58:48 +00:00
test Precompiled logic update [Windows build] 2019-12-31 13:58:48 +00:00
tinygettext Sacrifices a goat to the gods of insanity. 2014-04-24 20:05:48 +00:00