vladislavbelov
9845a99f77
Tested By: Freagarach, Mentula, phosit Differential Revision: https://code.wildfiregames.com/D4642 This was SVN commit r26929.
131 lines
3.3 KiB
C++
131 lines
3.3 KiB
C++
/* Copyright (C) 2022 Wildfire Games.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "precompiled.h"
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#include "libsdl.h"
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#include "lib/debug.h"
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#include <SDL_syswm.h>
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#if defined(SDL_VIDEO_DRIVER_X11) && !CONFIG2_GLES
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void* GetX11Display(SDL_Window* window)
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{
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SDL_SysWMinfo wminfo;
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SDL_VERSION(&wminfo.version);
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const int ret = SDL_GetWindowWMInfo(window, &wminfo);
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if (ret && wminfo.subsystem == SDL_SYSWM_X11)
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{
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return reinterpret_cast<void*>(wminfo.info.x11.display);
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}
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return nullptr;
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}
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#endif
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#if defined(SDL_VIDEO_DRIVER_WAYLAND) && !CONFIG2_GLES
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void* GetWaylandDisplay(SDL_Window* window)
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{
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SDL_SysWMinfo wminfo;
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SDL_VERSION(&wminfo.version);
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const int ret = SDL_GetWindowWMInfo(window, &wminfo);
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if (ret && wminfo.subsystem == SDL_SYSWM_WAYLAND)
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{
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return reinterpret_cast<void*>(wminfo.info.wl.display);
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}
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return nullptr;
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}
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#endif
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const char* GetSDLSubsystem(SDL_Window* window)
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{
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SDL_SysWMinfo wminfo;
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// The info structure must be initialized with the SDL version.
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SDL_VERSION(&wminfo.version);
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if (!SDL_GetWindowWMInfo(window, &wminfo))
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{
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debug_printf("Failed to query SDL WM info: %s", SDL_GetError());
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return nullptr;
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}
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const char* subsystem = "unknown";
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switch (wminfo.subsystem)
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{
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case SDL_SYSWM_WAYLAND:
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subsystem = "Wayland";
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break;
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case SDL_SYSWM_X11:
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subsystem = "X11";
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break;
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case SDL_SYSWM_WINDOWS:
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subsystem = "Windows";
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break;
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case SDL_SYSWM_COCOA:
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subsystem = "Cocoa";
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break;
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case SDL_SYSWM_UIKIT:
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subsystem = "UIKit";
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break;
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case SDL_SYSWM_DIRECTFB:
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subsystem = "DirectFB";
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break;
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case SDL_SYSWM_MIR:
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subsystem = "Mir";
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break;
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#if SDL_VERSION_ATLEAST(2, 0, 3)
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case SDL_SYSWM_WINRT:
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subsystem = "WinRT";
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break;
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#endif
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#if SDL_VERSION_ATLEAST(2, 0, 4)
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case SDL_SYSWM_ANDROID:
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subsystem = "Android";
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break;
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#endif
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#if SDL_VERSION_ATLEAST(2, 0, 5)
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case SDL_SYSWM_VIVANTE:
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subsystem = "Vivante";
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break;
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#endif
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#if SDL_VERSION_ATLEAST(2, 0, 6)
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case SDL_SYSWM_OS2:
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subsystem = "OS/2";
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break;
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#endif
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#if SDL_VERSION_ATLEAST(2, 0, 12)
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case SDL_SYSWM_HAIKU:
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subsystem = "Haiku";
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break;
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#endif
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#if SDL_VERSION_ATLEAST(2, 0, 11)
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default:
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debug_printf("Unknown platform, please add it to source/lib/external_libraries/libsdl.cpp\n");
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#endif
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case SDL_SYSWM_UNKNOWN:
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break;
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}
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return subsystem;
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}
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