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forked from 0ad/0ad
0ad/source/lobby
wraitii ab5616b4c4 Mass rename CxPrivate to CmptPrivate.
As part of the SM45->52 migration, a ScriptInterface becomes a wrapper
around a JSCompartment, not a JSContext, thus we ought to store private
data for the compartment and not the context.
This is a mass rename of CxPrivate to CmptPrivate to match that before
the actual changes.

Part of the SM52 migration, stage: SM45 compatible

Patch by: Itms
Tested By: Freagarach
Refs #4893

Differential Revision: https://code.wildfiregames.com/D3089
This was SVN commit r24177.
2020-11-13 16:44:15 +00:00
..
glooxwrapper Officially drop support for Visual Studio 2013, which stopped working after 3a839517ce, fixes #5379. 2020-01-12 20:04:22 +00:00
scripting Mass rename CxPrivate to CmptPrivate. 2020-11-13 16:44:15 +00:00
Globals.cpp Fix building with --without-lobby. Fixes #2249. 2013-11-08 15:28:44 +00:00
IXmppClient.h Rewrite lobby page to use class semantics, add more gamedetails labels, improve performance using batch processing and caching and gain possibility for game creation/player-join/leave events, refs #5387. 2019-11-21 13:44:41 +00:00
StanzaExtensions.cpp Secure lobby authentication - prevent joins as a different player 2018-03-12 00:23:40 +00:00
StanzaExtensions.h Secure lobby authentication - prevent joins as a different player 2018-03-12 00:23:40 +00:00
XmppClient.cpp Wrap JSAutoRequest and replace usage of JSContext* with the wrapper. 2020-11-13 13:18:22 +00:00
XmppClient.h Remove DefPersistentRooted and unneeded includes. 2020-11-12 08:24:30 +00:00