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forked from 0ad/0ad
0ad/source/ps/Globals.cpp
janwas ad55f9f1bc pending improvements and partial fixes to self-tests
fix: g_frequencyFilter is now in globals.cpp instead of in main (since
other modules access it and main.cpp isn't included in the self-test)
fix: globals.h now avoids dragging sdl.h into other projects
allocators: got rid of references to the old master header (must now
include the specific header, e.g. dynarray.h)

This was SVN commit r5534.
2008-01-03 22:07:18 +00:00

69 lines
1.5 KiB
C++

#include "precompiled.h"
#include "Globals.h"
#include "lib/external_libraries/sdl.h"
bool g_app_minimized = false;
bool g_app_has_focus = true;
bool g_keys[SDLK_LAST] = {0};
int g_mouse_x = 50, g_mouse_y = 50;
// unused, left, right, middle, wheel up, wheel down
// (order is given by SDL_BUTTON_* constants).
bool g_mouse_buttons[6] = {0};
PIFrequencyFilter g_frequencyFilter;
// updates the state of the above; never swallows messages.
InReaction GlobalsInputHandler(const SDL_Event_* ev)
{
uint c;
switch(ev->ev.type)
{
case SDL_ACTIVEEVENT:
if(ev->ev.active.state & SDL_APPACTIVE)
g_app_minimized = (ev->ev.active.gain == 0); // negated
if(ev->ev.active.state & SDL_APPINPUTFOCUS)
g_app_has_focus = (ev->ev.active.gain != 0);
return IN_PASS;
case SDL_MOUSEMOTION:
g_mouse_x = ev->ev.motion.x;
g_mouse_y = ev->ev.motion.y;
return IN_PASS;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
c = ev->ev.button.button;
if(c < ARRAY_SIZE(g_mouse_buttons))
g_mouse_buttons[c] = (ev->ev.type == SDL_MOUSEBUTTONDOWN);
else
{
// don't complain: just ignore people with too many mouse buttons
//debug_warn("invalid mouse button");
}
return IN_PASS;
case SDL_KEYDOWN:
case SDL_KEYUP:
c = ev->ev.key.keysym.sym;
if(c < ARRAY_SIZE(g_keys))
g_keys[c] = (ev->ev.type == SDL_KEYDOWN);
else
{
// don't complain: this happens when the hotkey system
// spoofs keys (it assigns values starting from SDLK_LAST)
//debug_warn("invalid key");
}
return IN_PASS;
default:
return IN_PASS;
}
UNREACHABLE;
}