1
1
forked from 0ad/0ad
0ad/source
2010-02-05 22:00:39 +00:00
..
collada Fix errors and warnings with optimised builds 2010-02-03 19:43:39 +00:00
dcdt/se Fixed one set of annoying DCDT warnings 2008-07-18 23:49:51 +00:00
graphics Don't scroll the game view when the mouse is outside the window 2010-01-23 20:40:15 +00:00
gui # Primitive melee combat support in new simulation system 2010-02-05 22:00:39 +00:00
i18n # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
lib fix off-by-one error in wcscpy_s parameter list causing crash when copying error dialog text 2010-02-03 11:01:58 +00:00
maths # Pathfinder updates 2010-01-30 13:11:58 +00:00
mocks # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
network # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
pch # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ps Make -autostart=mapname more useful with new sim system 2010-02-03 20:46:05 +00:00
renderer # Initial pathfinder integration in new simulation system 2010-01-29 21:13:18 +00:00
scripting # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
scriptinterface Simplify GUI/simulation interface 2010-01-25 22:31:43 +00:00
simulation fix dehydra warnings (some of which were dangerous pass-user-string-as-format-string vulnerabilities) 2009-11-07 09:32:19 +00:00
simulation2 # Primitive melee combat support in new simulation system 2010-02-05 22:00:39 +00:00
sound Fix --without-pch build 2009-12-23 01:46:44 +00:00
tools Convert health, armour, attack data in entity templates 2010-02-05 21:45:31 +00:00
contributors.txt Update contributors list 2010-02-03 20:08:53 +00:00
main.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
test_setup.cpp Fix missing includes 2010-01-10 11:31:31 +00:00