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forked from 0ad/0ad
0ad/source/ps/XML/RelaxNG.cpp
wraitii ba736916fc Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
ThreadUtil shipped a scope lock and a mutex implementation, which can be
removed since we now have these in the standard library.
This lets us clean up this header which get included everywhere (through
profiler includes).

Tested By: Angen and Stan
Differential Revision: https://code.wildfiregames.com/D1915
This was SVN commit r22344.
2019-06-06 19:30:48 +00:00

185 lines
4.5 KiB
C++

/* Copyright (C) 2019 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "RelaxNG.h"
#include "lib/timer.h"
#include "lib/utf8.h"
#include "ps/CLogger.h"
#include "ps/Filesystem.h"
#include <libxml/relaxng.h>
#include <map>
#include <mutex>
TIMER_ADD_CLIENT(xml_validation);
/*
* libxml2 leaks memory when parsing schemas: https://bugzilla.gnome.org/show_bug.cgi?id=615767
* To minimise that problem, keep a global cache of parsed schemas, so we don't
* leak an indefinitely large amount of memory when repeatedly restarting the simulation.
*/
class RelaxNGSchema;
static std::map<std::string, shared_ptr<RelaxNGSchema> > g_SchemaCache;
static std::mutex g_SchemaCacheLock;
void ClearSchemaCache()
{
std::lock_guard<std::mutex> lock(g_SchemaCacheLock);
g_SchemaCache.clear();
}
static void relaxNGErrorHandler(void* UNUSED(userData), xmlErrorPtr error)
{
// Strip a trailing newline
std::string message = error->message;
if (message.length() > 0 && message[message.length()-1] == '\n')
message.erase(message.length()-1);
LOGERROR("RelaxNGValidator: Validation %s: %s:%d: %s",
error->level == XML_ERR_WARNING ? "warning" : "error",
error->file, error->line, message.c_str());
}
class RelaxNGSchema
{
public:
xmlRelaxNGPtr m_Schema;
RelaxNGSchema(const std::string& grammar)
{
xmlRelaxNGParserCtxtPtr ctxt = xmlRelaxNGNewMemParserCtxt(grammar.c_str(), (int)grammar.size());
m_Schema = xmlRelaxNGParse(ctxt);
xmlRelaxNGFreeParserCtxt(ctxt);
if (m_Schema == NULL)
LOGERROR("RelaxNGValidator: Failed to compile schema");
}
~RelaxNGSchema()
{
if (m_Schema)
xmlRelaxNGFree(m_Schema);
}
};
RelaxNGValidator::RelaxNGValidator() :
m_Schema(NULL)
{
}
RelaxNGValidator::~RelaxNGValidator()
{
}
bool RelaxNGValidator::LoadGrammar(const std::string& grammar)
{
shared_ptr<RelaxNGSchema> schema;
{
std::lock_guard<std::mutex> lock(g_SchemaCacheLock);
std::map<std::string, shared_ptr<RelaxNGSchema> >::iterator it = g_SchemaCache.find(grammar);
if (it == g_SchemaCache.end())
{
schema = shared_ptr<RelaxNGSchema>(new RelaxNGSchema(grammar));
g_SchemaCache[grammar] = schema;
}
else
{
schema = it->second;
}
}
m_Schema = schema->m_Schema;
if (!m_Schema)
return false;
MD5 hash;
hash.Update((const u8*)grammar.c_str(), grammar.length());
m_Hash = hash;
return true;
}
bool RelaxNGValidator::LoadGrammarFile(const PIVFS& vfs, const VfsPath& grammarPath)
{
CVFSFile file;
if (file.Load(vfs, grammarPath) != PSRETURN_OK)
return false;
return LoadGrammar(file.DecodeUTF8());
}
bool RelaxNGValidator::Validate(const std::wstring& filename, const std::wstring& document) const
{
std::string docutf8 = "<?xml version='1.0' encoding='utf-8'?>" + utf8_from_wstring(document);
return ValidateEncoded(filename, docutf8);
}
bool RelaxNGValidator::ValidateEncoded(const std::wstring& filename, const std::string& document) const
{
TIMER_ACCRUE(xml_validation);
if (!m_Schema)
{
LOGERROR("RelaxNGValidator: No grammar loaded");
return false;
}
xmlDocPtr doc = xmlReadMemory(document.c_str(), (int)document.size(), utf8_from_wstring(filename).c_str(), NULL, XML_PARSE_NONET);
if (doc == NULL)
{
LOGERROR("RelaxNGValidator: Failed to parse document '%s'", utf8_from_wstring(filename).c_str());
return false;
}
bool ret = ValidateEncoded(doc);
xmlFreeDoc(doc);
return ret;
}
bool RelaxNGValidator::ValidateEncoded(xmlDocPtr doc) const
{
xmlRelaxNGValidCtxtPtr ctxt = xmlRelaxNGNewValidCtxt(m_Schema);
xmlRelaxNGSetValidStructuredErrors(ctxt, &relaxNGErrorHandler, NULL);
int ret = xmlRelaxNGValidateDoc(ctxt, doc);
xmlRelaxNGFreeValidCtxt(ctxt);
if (ret == 0)
{
return true;
}
else if (ret > 0)
{
LOGERROR("RelaxNGValidator: Validation failed for '%s'", doc->name);
return false;
}
else
{
LOGERROR("RelaxNGValidator: Internal error %d", ret);
return false;
}
}
bool RelaxNGValidator::CanValidate() const
{
return m_Schema != NULL;
}