This was SVN commit r2115.
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@ -21,6 +21,7 @@ gee@pyro.nu
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#include "CCheckBox.h"
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#include "CRadioButton.h"
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#include "CInput.h"
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#include "CList.h"
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#include "CProgressBar.h"
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#include "CTooltip.h"
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#include "MiniMap.h"
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@ -329,6 +330,7 @@ void CGUI::Initialize()
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AddObjectType("progressbar", &CProgressBar::ConstructObject);
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AddObjectType("minimap", &CMiniMap::ConstructObject);
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AddObjectType("input", &CInput::ConstructObject);
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AddObjectType("list", &CList::ConstructObject);
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}
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void CGUI::Process()
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@ -1229,11 +1231,6 @@ void CGUI::Xeromyces_ReadObject(XMBElement Element, CXeromyces* pFile, IGUIObjec
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if (element_name == elmt_object)
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{
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//debug_warn("CGUI::Xeromyces_ReadObject error");
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// janwas: this happens but looks to be handled
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// TODO Gee: REPORT ERROR
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// Call this function on the child
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Xeromyces_ReadObject(child, pFile, object);
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}
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@ -1265,6 +1262,14 @@ void CGUI::Xeromyces_ReadObject(XMBElement Element, CXeromyces* pFile, IGUIObjec
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CStr action = (CStr)child.getAttributes().getNamedItem(attr_on);
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object->RegisterScriptHandler(action.LowerCase(), code, this);
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}
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else
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{
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// Try making the object read the tag.
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if (!object->HandleAdditionalChildren(child, pFile))
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{
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LOG(ERROR, LOG_CATEGORY, "(object: %s) Reading unknown children for its type");
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}
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}
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}
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//
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@ -1655,42 +1660,42 @@ void CGUI::Xeromyces_ReadScrollBarStyle(XMBElement Element, CXeromyces* pFile)
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if (attr_name == "sprite_button_top")
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scrollbar.m_SpriteButtonTop = attr_value;
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else
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if (attr_name == "sprite_button_top-pressed")
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if (attr_name == "sprite_button_top_pressed")
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scrollbar.m_SpriteButtonTopPressed = attr_value;
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else
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if (attr_name == "sprite_button_top-disabled")
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if (attr_name == "sprite_button_top_disabled")
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scrollbar.m_SpriteButtonTopDisabled = attr_value;
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else
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if (attr_name == "sprite_button_top-over")
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if (attr_name == "sprite_button_top_over")
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scrollbar.m_SpriteButtonTopOver = attr_value;
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else
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if (attr_name == "sprite_button_bottom")
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scrollbar.m_SpriteButtonBottom = attr_value;
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else
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if (attr_name == "sprite_button_bottom-pressed")
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if (attr_name == "sprite_button_bottom_pressed")
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scrollbar.m_SpriteButtonBottomPressed = attr_value;
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else
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if (attr_name == "sprite_button_bottom-disabled")
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if (attr_name == "sprite_button_bottom_disabled")
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scrollbar.m_SpriteButtonBottomDisabled = attr_value;
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else
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if (attr_name == "sprite_button_bottom-over")
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if (attr_name == "sprite_button_bottom_over")
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scrollbar.m_SpriteButtonBottomOver = attr_value;
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else
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if (attr_name == "sprite_back_vertical")
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scrollbar.m_SpriteBackVertical = attr_value;
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else
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if (attr_name == "sprite_bar-vertical")
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if (attr_name == "sprite_bar_vertical")
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scrollbar.m_SpriteBarVertical = attr_value;
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else
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if (attr_name == "sprite_bar-vertical-over")
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if (attr_name == "sprite_bar_vertical_over")
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scrollbar.m_SpriteBarVerticalOver = attr_value;
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else
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if (attr_name == "sprite_bar-vertical-pressed")
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if (attr_name == "sprite_bar_vertical_pressed")
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scrollbar.m_SpriteBarVerticalPressed = attr_value;
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}
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//
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// Add to CGUI
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// Add to CGUI
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//
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m_ScrollBarStyles[name] = scrollbar;
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@ -7,6 +7,9 @@ gee@pyro.nu
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#include "precompiled.h"
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#include "GUI.h"
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#include "ps/CLogger.h"
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#define LOG_CATEGORY "gui"
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using namespace std;
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CGUIScrollBarVertical::CGUIScrollBarVertical()
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@ -38,7 +41,7 @@ void CGUIScrollBarVertical::Draw()
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CRect outline = GetOuterRect();
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// Draw background
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GetGUI()->DrawSprite(GetStyle()->m_SpriteBackVertical,
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/*GetGUI()->DrawSprite(GetStyle()->m_SpriteBackVertical,
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0,
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m_Z+0.1f,
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CRect(outline.left,
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@ -46,7 +49,7 @@ void CGUIScrollBarVertical::Draw()
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outline.right,
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outline.bottom-(m_UseEdgeButtons?GetStyle()->m_Width:0))
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);
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*/
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if (m_UseEdgeButtons)
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{
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// Get Appropriate sprites
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@ -93,8 +96,12 @@ void CGUIScrollBarVertical::Draw()
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);
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}
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LOG(ERROR, LOG_CATEGORY, "GetBarRect(%f,%f,%f,%f)", GetBarRect().left, GetBarRect().top, GetBarRect().right, GetBarRect().bottom);
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LOG(ERROR, LOG_CATEGORY, "m_SpriteBarVertical = %s", GetStyle()->m_SpriteBarVertical.GetName().c_str());
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LOG(ERROR, LOG_CATEGORY, "m_SpriteBackVertical = %s", GetStyle()->m_SpriteBackVertical.GetName().c_str());
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// Draw bar
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if (m_BarPressed)
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/*if (m_BarPressed)
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GetGUI()->DrawSprite(GUI<>::FallBackSprite(GetStyle()->m_SpriteBarVerticalPressed, GetStyle()->m_SpriteBarVertical),
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0,
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m_Z+0.2f,
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@ -105,7 +112,7 @@ void CGUIScrollBarVertical::Draw()
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0,
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m_Z+0.2f,
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GetBarRect());
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else
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else*/
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GetGUI()->DrawSprite(GetStyle()->m_SpriteBarVertical,
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0,
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m_Z+0.2f,
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@ -82,7 +82,6 @@ public:
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*/
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void SetRightAligned(const bool &align) { m_RightAligned = align; }
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protected:
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/**
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* Get the rectangle of the actual BAR.
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* @return Rectangle, CRect
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@ -96,6 +95,7 @@ protected:
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*/
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virtual CRect GetOuterRect() const;
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protected:
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/**
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* Should the scroll bar proceed to the left or to the right of the m_X value.
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* Notice, this has nothing to do with where the owner places it.
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@ -126,6 +126,8 @@ void CText::HandleMessage(const SGUIMessage &Message)
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GUI<CStr>::GetSetting(this, Message.value, scrollbar_style);
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GetScrollBar(0).SetScrollBarStyle( scrollbar_style );
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SetupText();
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}
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break;
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@ -37,6 +37,8 @@ gee@pyro.nu
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#include <vector>
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#include "lib/input.h" // just for EV_PASS
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#include "ps/Xeromyces.h"
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#include "gui/scripting/JSInterface_IGUIObject.h"
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struct SGUISetting;
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@ -316,7 +318,7 @@ protected:
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*
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* @param Message GUI Message
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*/
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virtual void HandleMessage(const SGUIMessage& UNUSEDPARAM(Message)) {};
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virtual void HandleMessage(const SGUIMessage& UNUSEDPARAM(Message)) {}
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/**
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* Draws the object.
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@ -416,6 +418,17 @@ protected:
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*/
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CPos GetMousePos() const;
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/**
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* Handle additional children to the <object>-tag. In IGUIObject, this function does
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* nothing. In CList and CDropDown, it handles the <item>, used to build the data.
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*
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* Returning false means the object doesn't recognize the child. Should be reported.
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* Notice 'false' is default, because an object not using this function, should not
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* have any additional children (and this function should never be called).
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*/
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virtual bool HandleAdditionalChildren(const XMBElement& UNUSEDPARAM(child),
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CXeromyces* UNUSEDPARAM(pFile)) { return false; }
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/**
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* Cached size, real size m_Size is actually dependent on resolution
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* and can have different *real* outcomes, this is the real outcome
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*/
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SGUIScrollBarStyle * GetStyle() const;
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protected:
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/**
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* Sets up bar size
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*/
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void SetupBarSize();
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/**
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* Get the rectangle of the actual BAR. not the whole scroll-bar.
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* @return Rectangle, CRect
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@ -314,6 +308,12 @@ protected:
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*/
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virtual CRect GetOuterRect() const = 0;
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protected:
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/**
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* Sets up bar size
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*/
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void SetupBarSize();
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/**
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* Call every time m_Pos has been updated.
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*/
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IGUITextOwner::~IGUITextOwner()
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{
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// Delete scroll-bars
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// Delete all generated texts.
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vector<SGUIText*>::iterator it;
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for (it=m_GeneratedTexts.begin(); it!=m_GeneratedTexts.end(); ++it)
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{
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