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forked from 0ad/0ad

do not let animals be preferredTarget

This was SVN commit r16426.
This commit is contained in:
mimo 2015-03-15 11:30:04 +00:00
parent 24cdf6b851
commit 372a016311
19 changed files with 24 additions and 24 deletions

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@ -12,7 +12,7 @@
<PrepareTime>1200</PrepareTime>
<RepeatTime>2000</RepeatTime>
<Spread>1.5</Spread>
<PreferredClasses datatype="tokens">Organic</PreferredClasses>
<PreferredClasses datatype="tokens">Human</PreferredClasses>
</Ranged>
</Attack>
<BuildingAI>

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@ -11,7 +11,7 @@
<PrepareTime>1200</PrepareTime>
<RepeatTime>2000</RepeatTime>
<Spread>1.5</Spread>
<PreferredClasses datatype="tokens">Organic</PreferredClasses>
<PreferredClasses datatype="tokens">Human</PreferredClasses>
</Ranged>
</Attack>
<BuildingAI>

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@ -11,7 +11,7 @@
<PrepareTime>1200</PrepareTime>
<RepeatTime>2000</RepeatTime>
<Spread>1.5</Spread>
<PreferredClasses datatype="tokens">Organic</PreferredClasses>
<PreferredClasses datatype="tokens">Human</PreferredClasses>
</Ranged>
</Attack>
<BuildingAI>

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@ -28,7 +28,7 @@
<Max>150</Max>
</Health>
<Identity>
<Classes datatype="tokens">CitizenSoldier Organic</Classes>
<Classes datatype="tokens">CitizenSoldier Human Organic</Classes>
<VisibleClasses datatype="tokens">Cavalry Citizen Soldier</VisibleClasses>
<GenericName>Cavalry</GenericName>
<Rank>Basic</Rank>

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@ -10,7 +10,7 @@
<ProjectileSpeed>25.0</ProjectileSpeed>
<PrepareTime>1000</PrepareTime>
<RepeatTime>1500</RepeatTime>
<PreferredClasses datatype="tokens">Organic</PreferredClasses>
<PreferredClasses datatype="tokens">Human</PreferredClasses>
<Spread>1.6</Spread>
</Ranged>
</Attack>

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@ -2,7 +2,7 @@
<Entity parent="template_unit">
<Identity>
<GenericName>Champion Unit</GenericName>
<Classes datatype="tokens">Organic</Classes>
<Classes datatype="tokens">Organic Human</Classes>
<VisibleClasses datatype="tokens">Champion Soldier</VisibleClasses>
<RequiredTechnology>phase_city</RequiredTechnology>
</Identity>

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@ -11,7 +11,7 @@
<PrepareTime>1000</PrepareTime>
<RepeatTime>1000</RepeatTime>
<Spread>1.6</Spread>
<PreferredClasses datatype="tokens">Organic</PreferredClasses>
<PreferredClasses datatype="tokens">Human</PreferredClasses>
</Ranged>
</Attack>
<Cost>

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@ -11,7 +11,7 @@
<PrepareTime>500</PrepareTime>
<RepeatTime>500</RepeatTime>
<Spread>1.2</Spread>
<PreferredClasses datatype="tokens">Organic</PreferredClasses>
<PreferredClasses datatype="tokens">Human</PreferredClasses>
</Ranged>
</Attack>
<Cost>

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@ -11,7 +11,7 @@
<PrepareTime>1000</PrepareTime>
<RepeatTime>1000</RepeatTime>
<Spread>1.1</Spread>
<PreferredClasses datatype="tokens">Organic</PreferredClasses>
<PreferredClasses datatype="tokens">Human</PreferredClasses>
</Ranged>
</Attack>
<Cost>

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@ -47,7 +47,7 @@
<Max>80</Max>
</Health>
<Identity>
<Classes datatype="tokens">Organic</Classes>
<Classes datatype="tokens">Organic Human</Classes>
<VisibleClasses datatype="tokens">Dog</VisibleClasses>
<GenericName>War Dog</GenericName>
<Rank>Basic</Rank>

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@ -18,7 +18,7 @@
</Health>
<Identity>
<GenericName>Hero</GenericName>
<Classes datatype="tokens">Organic</Classes>
<Classes datatype="tokens">Organic Human</Classes>
<VisibleClasses datatype="tokens">Hero Soldier</VisibleClasses>
<RequiredTechnology>phase_city</RequiredTechnology>
</Identity>

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@ -11,7 +11,7 @@
<Crush>0.0</Crush>
<MaxRange>6.0</MaxRange>
<RepeatTime>3500</RepeatTime>
<PreferredClasses datatype="tokens">Organic Siege</PreferredClasses>
<PreferredClasses datatype="tokens">Human Siege</PreferredClasses>
</Melee>
</Attack>
<Identity>

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@ -11,7 +11,7 @@
<Crush>0.0</Crush>
<MaxRange>6.0</MaxRange>
<RepeatTime>1000</RepeatTime>
<PreferredClasses datatype="tokens">Organic Siege</PreferredClasses>
<PreferredClasses datatype="tokens">Human Siege</PreferredClasses>
</Melee>
</Attack>
<Identity>

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@ -54,7 +54,7 @@
</Health>
<Identity>
<GenericName>Infantry</GenericName>
<Classes datatype="tokens">CitizenSoldier Worker Organic</Classes>
<Classes datatype="tokens">CitizenSoldier Worker Human Organic</Classes>
<VisibleClasses datatype="tokens">Infantry Citizen Soldier</VisibleClasses>
<Rank>Basic</Rank>
</Identity>

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@ -7,7 +7,7 @@
<Crush>0.0</Crush>
<MaxRange>4.0</MaxRange>
<RepeatTime>1000</RepeatTime>
<PreferredClasses datatype="tokens">Organic</PreferredClasses>
<PreferredClasses datatype="tokens">Human</PreferredClasses>
</Melee>
<Charge>
<Hack>2.0</Hack>
@ -15,7 +15,7 @@
<Crush>0.0</Crush>
<MaxRange>4.0</MaxRange>
<MinRange>0.0</MinRange>
<PreferredClasses datatype="tokens">Organic</PreferredClasses>
<PreferredClasses datatype="tokens">Human</PreferredClasses>
</Charge>
</Attack>
<Health>

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@ -16,7 +16,7 @@
<PrepareTime>1250</PrepareTime>
<RepeatTime>1250</RepeatTime>
<Spread>1.6</Spread>
<PreferredClasses datatype="tokens">Organic</PreferredClasses>
<PreferredClasses datatype="tokens">Human</PreferredClasses>
</Ranged>
</Attack>
<Health>

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@ -9,7 +9,7 @@
</Cost>
<Identity>
<GenericName>Support</GenericName>
<Classes datatype="tokens">Support Organic</Classes>
<Classes datatype="tokens">Support Human Organic</Classes>
</Identity>
<Loot>
<xp>10</xp>

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@ -4,8 +4,8 @@
<Range>12</Range>
<HP>5</HP>
<Rate>2000</Rate>
<UnhealableClasses datatype="tokens">Animal</UnhealableClasses>
<HealableClasses datatype="tokens">Organic</HealableClasses>
<UnhealableClasses datatype="tokens"/>
<HealableClasses datatype="tokens">Human</HealableClasses>
</Heal>
<Cost>
<Resources>

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@ -10,7 +10,7 @@
<HP>12</HP>
<Rate>2000</Rate>
<UnhealableClasses datatype="tokens"/>
<HealableClasses datatype="tokens">Organic</HealableClasses>
<HealableClasses datatype="tokens">Human</HealableClasses>
</Heal>
<Cost>
<Population>2</Population>
@ -25,11 +25,11 @@
</Health>
<Identity>
<Civ>maur</Civ>
<Classes datatype="tokens">Hero Healer Organic</Classes>
<GenericName>Acharya Chanakya</GenericName>
<Classes datatype="tokens">Hero Healer Human Organic</Classes>
<GenericName>Acharya Chanakya</GenericName>
<SpecificName>Acharya Chāṇakya</SpecificName>
<Icon>units/maur_hero_chanakya.png</Icon>
<Tooltip>Classes: Hero Healer.
<Tooltip>Classes: Hero Healer.
Hero Special: "Healer" - Heal units at an accelerated rate.
Hero Special: "Teacher" - Empower a building to research and train +50% faster.
Hero Special: "Philosopher" - Research 4 special technologies only available to Chanakya.</Tooltip>