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[Gameplay] Make fences capturable

Request by Gurken Khan
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/16/#comment-513790

And I agree, it is annoying thay you can't just delete them once their
on your territory.

This was SVN commit r27043.
This commit is contained in:
marder 2022-08-10 22:16:38 +00:00
parent a80ce526b7
commit 3eea53ae66
3 changed files with 9 additions and 6 deletions

View File

@ -1,6 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<Capturable disable=""/>
<Capturable>
<CapturePoints>100</CapturePoints>
</Capturable>
<Footprint>
<Square width="0.8" depth="13.0"/>
<Height>4.0</Height>
@ -27,7 +29,6 @@
<StatusBars>
<HeightOffset>6.0</HeightOffset>
</StatusBars>
<TerritoryDecay disable=""/>
<Trainer disable=""/>
<VisualActor>
<Actor>temp/fence_wood_long_a.xml</Actor>

View File

@ -1,6 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<Capturable disable=""/>
<Capturable>
<CapturePoints>100</CapturePoints>
</Capturable>
<Footprint>
<Square width="0.8" depth="6.5"/>
<Height>4.0</Height>
@ -24,7 +26,6 @@
<StatusBars>
<HeightOffset>6.0</HeightOffset>
</StatusBars>
<TerritoryDecay disable=""/>
<Trainer disable=""/>
<Visibility>
<RetainInFog>true</RetainInFog>

View File

@ -1,6 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<Capturable disable=""/>
<Capturable>
<CapturePoints>100</CapturePoints>
</Capturable>
<Footprint>
<Square width="1.5" depth="11.0"/>
<Height>4.0</Height>
@ -24,7 +26,6 @@
<StatusBars>
<HeightOffset>6.0</HeightOffset>
</StatusBars>
<TerritoryDecay disable=""/>
<Trainer disable=""/>
<VisualActor>
<Actor>props/special/eyecandy/fence_stone_medit.xml</Actor>