[art] More foundation sizes for large buildings, specifically Wonders
This was SVN commit r27877.
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<group>
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<variant name="base">
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<mesh>structural/found_propping_base_a.dae</mesh>
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<props>
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<prop actor="structures/fndn_10x12.xml" attachpoint="fortress_1" maxheight="20" minheight="-20"/>
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<prop actor="structures/fndn_10x12.xml" attachpoint="fortress_2" maxheight="20" minheight="-20"/>
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</props>
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<textures>
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<texture file="structural/syrac_struct.png" name="baseTex"/>
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<texture file="structural/syrac_struct_spec.png" name="specTex"/>
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<texture file="structural/syrac_struct_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<group>
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<variant name="base">
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<mesh>structural/found_propping_base_a.dae</mesh>
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<props>
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<prop actor="structures/fndn_7x9.xml" attachpoint="fortress_1" maxheight="20" minheight="-20"/>
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<prop actor="structures/fndn_7x9.xml" attachpoint="fortress_2" maxheight="20" minheight="-20"/>
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</props>
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<textures>
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<texture file="structural/syrac_struct.png" name="baseTex"/>
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<texture file="structural/syrac_struct_spec.png" name="specTex"/>
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<texture file="structural/syrac_struct_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<group>
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<variant name="base">
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<mesh>structural/found_propping_base_a.dae</mesh>
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<props>
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<prop actor="structures/fndn_7x9.xml" attachpoint="fortress_1" maxheight="20" minheight="-20"/>
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<prop actor="structures/fndn_7x9.xml" attachpoint="fortress_2" maxheight="20" minheight="-20"/>
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<prop actor="structures/fndn_5x7_temple.xml" attachpoint="root" maxheight="20" minheight="-20"/>
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</props>
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<textures>
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<texture file="structural/syrac_struct.png" name="baseTex"/>
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<texture file="structural/syrac_struct_spec.png" name="specTex"/>
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<texture file="structural/syrac_struct_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<group>
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<variant name="base">
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<mesh>structural/found_propping_base_a.dae</mesh>
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<props>
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<prop actor="structures/fndn_8x9.xml" attachpoint="fortress_1" maxheight="20" minheight="-20"/>
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<prop actor="structures/fndn_8x9.xml" attachpoint="fortress_2" maxheight="20" minheight="-20"/>
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</props>
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<textures>
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<texture file="structural/syrac_struct.png" name="baseTex"/>
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<texture file="structural/syrac_struct_spec.png" name="specTex"/>
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<texture file="structural/syrac_struct_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<group>
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<variant name="base">
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<mesh>structural/found_propping_base_a.dae</mesh>
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<props>
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<prop actor="structures/fndn_8x9.xml" attachpoint="fortress_1" maxheight="20" minheight="-20"/>
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<prop actor="structures/fndn_8x9.xml" attachpoint="fortress_2" maxheight="20" minheight="-20"/>
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<prop actor="structures/fndn_5x7_temple.xml" attachpoint="root" maxheight="20" minheight="-20"/>
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</props>
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<textures>
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<texture file="structural/syrac_struct.png" name="baseTex"/>
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<texture file="structural/syrac_struct_spec.png" name="specTex"/>
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<texture file="structural/syrac_struct_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<group>
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<variant name="base">
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<mesh>structural/found_propping_base_a.dae</mesh>
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<props>
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<prop actor="structures/fndn_9x9.xml" attachpoint="fortress_1" maxheight="20" minheight="-20"/>
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<prop actor="structures/fndn_9x9.xml" attachpoint="fortress_2" maxheight="20" minheight="-20"/>
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</props>
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<textures>
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<texture file="structural/syrac_struct.png" name="baseTex"/>
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<texture file="structural/syrac_struct_spec.png" name="specTex"/>
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<texture file="structural/syrac_struct_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/structural/found_propping_base_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/found_propping_base_a.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -12,7 +12,7 @@
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<Static width="27.0" depth="57.0"/>
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</Obstruction>
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<VisualActor>
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<FoundationActor>structures/fndn_8x8.xml</FoundationActor>
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<FoundationActor>structures/fndn_7x15_hele.xml</FoundationActor>
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<Actor>structures/hellenes/temple_epic.xml</Actor>
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</VisualActor>
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</Entity>
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@ -12,7 +12,7 @@
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<Static width="27.0" depth="57.0"/>
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</Obstruction>
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<VisualActor>
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<FoundationActor>structures/fndn_8x8.xml</FoundationActor>
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<FoundationActor>structures/fndn_8x15.xml</FoundationActor>
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<Actor>structures/carthaginians/wonder.xml</Actor>
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</VisualActor>
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</Entity>
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@ -12,7 +12,7 @@
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<Static width="44.0" depth="60.0"/>
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</Obstruction>
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<VisualActor>
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<FoundationActor>structures/fndn_8x8.xml</FoundationActor>
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<FoundationActor>structures/fndn_10x18.xml</FoundationActor>
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<Actor>structures/ptolemies/wonder.xml</Actor>
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</VisualActor>
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</Entity>
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@ -12,7 +12,7 @@
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<Static width="27.0" depth="57.0"/>
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</Obstruction>
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<VisualActor>
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<FoundationActor>structures/fndn_8x8.xml</FoundationActor>
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<FoundationActor>structures/fndn_7x15_hele.xml</FoundationActor>
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<Actor>structures/seleucids/wonder.xml</Actor>
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</VisualActor>
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</Entity>
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@ -12,7 +12,7 @@
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<Static width="34.0" depth="63.0"/>
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</Obstruction>
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<VisualActor>
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<FoundationActor>structures/fndn_8x8.xml</FoundationActor>
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<FoundationActor>structures/fndn_8x15_hele.xml</FoundationActor>
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<Actor>structures/spartans/wonder.xml</Actor>
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</VisualActor>
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</Entity>
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