Unlock the Iberian monument in Town Phase
This can give Iberian an edge at defensive play earlier, fitting their civ theme. Approved by: borg-, wowgetoffyourcellphone, berhudar Differential Revision: https://code.wildfiregames.com/D3685 This was SVN commit r25132.
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_special">
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<Entity parent="template_structure">
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<Auras datatype="tokens">
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structures/iber_monument
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</Auras>
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@ -22,7 +22,6 @@
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<Square width="8.0" depth="8.0"/>
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<Height>8.0</Height>
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</Footprint>
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<GarrisonHolder disable=""/>
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<Health>
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<Max>1200</Max>
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<SpawnEntityOnDeath>decay|rubble/rubble_stone_2x2</SpawnEntityOnDeath>
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@ -32,8 +31,9 @@
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<GenericName>Revered Monument</GenericName>
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<SpecificName>Gur Oroigarri</SpecificName>
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<Classes datatype="tokens">CivSpecific</Classes>
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<VisibleClasses datatype="tokens">Monument</VisibleClasses>
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<VisibleClasses datatype="tokens">Monument Town</VisibleClasses>
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<Icon>structures/iberian_bull.png</Icon>
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<RequiredTechnology>phase_town</RequiredTechnology>
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</Identity>
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<Loot>
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<stone>20</stone>
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@ -44,6 +44,15 @@
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</Obstruction>
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<ProductionQueue disable=""/>
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<RallyPoint disable=""/>
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<Resistance>
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<Entity>
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<Damage>
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<Hack>20</Hack>
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<Pierce>30</Pierce>
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<Crush>3</Crush>
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</Damage>
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</Entity>
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</Resistance>
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<Sound>
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<SoundGroups>
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<select>interface/select/building/sel_iber_monument.xml</select>
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