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forked from 0ad/0ad

Unlock the Iberian monument in Town Phase

This can give Iberian an edge at defensive play earlier, fitting their
civ theme.

Approved by: borg-, wowgetoffyourcellphone, berhudar
Differential Revision: https://code.wildfiregames.com/D3685
This was SVN commit r25132.
This commit is contained in:
wraitii 2021-03-26 17:14:14 +00:00
parent 4ca8cb70dd
commit 5376ed3e10

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<Entity parent="template_structure">
<Auras datatype="tokens">
structures/iber_monument
</Auras>
@ -22,7 +22,6 @@
<Square width="8.0" depth="8.0"/>
<Height>8.0</Height>
</Footprint>
<GarrisonHolder disable=""/>
<Health>
<Max>1200</Max>
<SpawnEntityOnDeath>decay|rubble/rubble_stone_2x2</SpawnEntityOnDeath>
@ -32,8 +31,9 @@
<GenericName>Revered Monument</GenericName>
<SpecificName>Gur Oroigarri</SpecificName>
<Classes datatype="tokens">CivSpecific</Classes>
<VisibleClasses datatype="tokens">Monument</VisibleClasses>
<VisibleClasses datatype="tokens">Monument Town</VisibleClasses>
<Icon>structures/iberian_bull.png</Icon>
<RequiredTechnology>phase_town</RequiredTechnology>
</Identity>
<Loot>
<stone>20</stone>
@ -44,6 +44,15 @@
</Obstruction>
<ProductionQueue disable=""/>
<RallyPoint disable=""/>
<Resistance>
<Entity>
<Damage>
<Hack>20</Hack>
<Pierce>30</Pierce>
<Crush>3</Crush>
</Damage>
</Entity>
</Resistance>
<Sound>
<SoundGroups>
<select>interface/select/building/sel_iber_monument.xml</select>