Commited the house files for the random houses
This was SVN commit r2072.
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="10" name="House A">
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<mesh>structural/celt_ho_1.pmd</mesh>
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<props>
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<item actor="props/celts/celt_house1_prop.xml" attachpoint="PropCandyA"/>
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</props>
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<texture>structural/celt_struct_1.dds</texture>
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</variant>
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<variant frequency="10" name="House B">
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<mesh>structural/celt_ho_2.pmd</mesh>
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<props>
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<item actor="props/celts/celt_house2_prop.xml" attachpoint="PropCandyA"/>
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</props>
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<texture>structural/celt_struct_1.dds</texture>
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</variant>
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<variant frequency="10" name="House C">
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<mesh>structural/celt_ho_3.pmd</mesh>
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<props>
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<item actor="props/celts/celt_house3_prop.xml" attachpoint="PropCandyA"/>
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</props>
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<texture>structural/celt_struct_1.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="10" name="House A">
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<mesh>structural/hele_ho_1.pmd</mesh>
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<props>
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<item actor="props/hellenes/hellenes_house1_prop.xml" attachpoint="prop1"/>
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</props>
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<texture>structural/hele_struct_1.dds</texture>
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</variant>
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<variant frequency="10" name="House B">
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<mesh>structural/hele_ho_2.pmd</mesh>
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<props>
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<item actor="props/hellenes/hellenes_house2_prop.xml" attachpoint="prop1"/>
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</props>
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<texture>structural/hele_struct_1.dds</texture>
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</variant>
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<variant frequency="10" name="House C">
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<mesh>structural/hele_ho_3.pmd</mesh>
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<props>
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<item actor="props/hellenes/hellenes_house3_prop.xml" attachpoint="prop1"/>
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</props>
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<texture>structural/hele_struct_1.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="10" name="House A">
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<mesh>structural/kart_ho_a.pmd</mesh>
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<texture>structural/kart_struct_1.dds</texture>
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</variant>
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<variant frequency="10" name="House B">
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<mesh>structural/kart_ho_b.pmd</mesh>
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<texture>structural/kart_struct_1.dds</texture>
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</variant>
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<variant frequency="10" name="House C">
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<mesh>structural/kart_ho_c.pmd</mesh>
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<texture>structural/kart_struct_1.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="10" name="House A">
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<mesh>structural/pers_ho_a.pmd</mesh>
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<props>
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<item actor="props/persians/pers_ho_a.xml" attachpoint="props_main"/>
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</props>
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<texture>structural/pers_struct_a.dds</texture>
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</variant>
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<variant frequency="10" name="House B">
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<mesh>structural/pers_ho_b.pmd</mesh>
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<props>
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<item actor="props/persians/pers_ho_b.xml" attachpoint="props_main"/>
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</props>
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<texture>structural/pers_struct_a.dds</texture>
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</variant>
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<variant frequency="10" name="House C">
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<mesh>structural/pers_ho_c.pmd</mesh>
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<props>
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<item actor="props/persians/pers_ho_c.xml" attachpoint="props_main"/>
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</props>
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<texture>structural/pers_struct_a.dds</texture>
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</variant>
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<variant frequency="10" name="House D">
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<mesh>structural/pers_ho_d.pmd</mesh>
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<props>
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<item actor="props/persians/pers_ho_d.xml" attachpoint="props_main"/>
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</props>
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<texture>structural/pers_struct_a.dds</texture>
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</variant>
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</group>
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</actor>
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