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forked from 0ad/0ad

[Alpha 27] [Art] Several Gaia/Rock/Ore/Grass texture and actor improvements.

- Reduced the size of many spec maps (grayscale, lower resolution)

This was SVN commit r27215.
This commit is contained in:
wowgetoffyourcellphone 2022-11-10 04:42:10 +00:00
parent 2faf515e00
commit 90d01a831f
103 changed files with 828 additions and 208 deletions

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Metal Mine Round India">
<props>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/metal_round_col_badlands.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="Round Mesh A">
<mesh>gaia/stonemine_round_a.dae</mesh>
</variant>
<variant frequency="1" name="Round Mesh B">
<mesh>gaia/stonemine_round_b.dae</mesh>
</variant>
</group>
<material>no_trans_norm_spec.xml</material>
</actor>

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Metal Mine Square India">
<props>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/metal_square_col_badlands.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="Square Mesh A">
<mesh>gaia/stonemine_square_a.dae</mesh>
</variant>
<variant frequency="1" name="Square Mesh B">
<mesh>gaia/stonemine_square_b.dae</mesh>
</variant>
</group>
<material>no_trans_norm_spec.xml</material>
</actor>

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Metal Mine Round Savanna">
<props>
<prop actor="props/structures/decals/gravel_savanna_3v3.xml" attachpoint="root"/>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/metal_round_col_savanna.png" name="baseTex"/>
<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="Round Mesh A">
<mesh>gaia/stonemine_round_a.dae</mesh>
</variant>
<variant frequency="1" name="Round Mesh B">
<mesh>gaia/stonemine_round_b.dae</mesh>
</variant>
</group>
<material>no_trans_norm_spec.xml</material>
</actor>

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Metal Mine Square Savanna">
<props>
<prop actor="props/structures/decals/gravel_savanna_3v3.xml" attachpoint="root"/>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/metal_square_col_savanna.png" name="baseTex"/>
<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="Square Mesh A">
<mesh>gaia/stonemine_square_a.dae</mesh>
</variant>
<variant frequency="1" name="Square Mesh B">
<mesh>gaia/stonemine_square_b.dae</mesh>
</variant>
</group>
<material>no_trans_norm_spec.xml</material>
</actor>

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@ -5,7 +5,7 @@
<variant name="a">
<textures>
<texture file="gaia/stonequarry_desert_badlands.png" name="baseTex"/>
<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
<texture file="gaia/stone_temperate_01_spec.png" name="specTex"/>
<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
</textures>
</variant>

View File

@ -5,8 +5,8 @@
<variant name="Desert Badland Furrowed Stone" frequency="1">
<textures>
<texture file="gaia/stonequarry_desert_badlands.png" name="baseTex"/>
<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
<texture file="gaia/stonequarry_desert_badlands_norm.png" name="normTex"/>
<texture file="gaia/stone_temperate_01_norm.png" name="normTex"/>
<texture file="gaia/stone_temperate_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>

View File

@ -6,8 +6,8 @@
<mesh>gaia/stone_cliff_furrowed_1.dae</mesh>
<textures>
<texture file="gaia/stonequarry_desert_badlands.png" name="baseTex"/>
<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
<texture file="gaia/stone_temperate_01_norm.png" name="normTex"/>
<texture file="gaia/stone_temperate_01_spec.png" name="specTex"/>
<texture file="gaia/stone_cliff_furrowed_1_AO.png" name="aoTex"/>
</textures>
</variant>

View File

@ -1,8 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="a">
<mesh>gaia/stone_granite_sm_a.dae</mesh>
@ -11,11 +9,14 @@
<mesh>gaia/stone_granite_sm_b.dae</mesh>
</variant>
</group>
<group>
<variant>
<textures><texture file="gaia/stone_granite.dds" name="baseTex"/></textures>
<textures>
<texture file="gaia/stone_temperate_01.png" name="baseTex"/>
<texture file="gaia/stone_temperate_01_norm.png" name="normTex"/>
<texture file="gaia/stone_temperate_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>no_trans_norm_spec.xml</material>
</actor>

View File

@ -6,6 +6,7 @@
<textures>
<texture file="gaia/stonequarry_savanna.png" name="baseTex"/>
<texture file="gaia/stone_cubic_1_norm.png" name="normTex"/>
<texture file="gaia/stonequarry_temperate_spec.png" name="specTex"/>
</textures>
</variant>
</group>
@ -23,5 +24,5 @@
<mesh>gaia/stone_cubic_4.dae</mesh>
</variant>
</group>
<material>player_trans_parallax.xml</material>
<material>no_trans_norm_spec.xml</material>
</actor>

View File

@ -2,10 +2,10 @@
<actor version="1">
<castshadow/>
<group>
<variant name="a">
<variant name="Textures">
<textures>
<texture file="gaia/stonequarry_savanna.png" name="baseTex"/>
<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
<texture file="gaia/stone_savanna_03.png" name="baseTex"/>
<texture file="gaia/stonequarry_temperate_spec.png" name="specTex"/>
<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
</textures>
</variant>

View File

@ -2,11 +2,11 @@
<actor version="1">
<castshadow/>
<group>
<variant name="Savanna Badland Furrowed Stone" frequency="1">
<variant name="Textures" frequency="1">
<textures>
<texture file="gaia/stonequarry_savanna.png" name="baseTex"/>
<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
<texture file="gaia/stonequarry_desert_badlands_norm.png" name="normTex"/>
<texture file="gaia/stone_savanna_03.png" name="baseTex"/>
<texture file="gaia/stonequarry_temperate_norm.png" name="normTex"/>
<texture file="gaia/stonequarry_temperate_spec.png" name="specTex"/>
</textures>
</variant>
</group>

View File

@ -2,15 +2,35 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Stone Cliff Furrowed - Savanna">
<variant frequency="1" name="Base">
<mesh>gaia/stone_cliff_furrowed_1.dae</mesh>
<textures>
<texture file="gaia/stonequarry_savanna.png" name="baseTex"/>
<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
<texture file="gaia/stonequarry_desert_spec.png" name="specTex"/>
<texture file="gaia/stone_cliff_furrowed_1_AO.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>no_trans_ao_parallax_spec.xml</material>
<group>
<variant frequency="1" name="Stone Savanna 03">
<textures>
<texture file="gaia/stone_savanna_03.png" name="baseTex"/>
<texture file="gaia/stone_savanna_03_norm.png" name="normTex"/>
<texture file="gaia/stone_savanna_03_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="Stone Savanna 02">
<textures>
<texture file="gaia/stone_savanna_02.png" name="baseTex"/>
<texture file="gaia/stone_savanna_02_norm.png" name="normTex"/>
<texture file="gaia/stone_savanna_02_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="Stone Savanna 01">
<textures>
<texture file="gaia/stone_savanna_01.png" name="baseTex"/>
<texture file="gaia/stone_savanna_01_norm.png" name="normTex"/>
<texture file="gaia/stone_savanna_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>rock_norm_spec_ao.xml</material>
</actor>

View File

@ -49,15 +49,29 @@
</variant>
</group>
<group>
<variant name="stone color a">
<variant frequency="1" name="NormSpec">
<textures>
<texture file="gaia/stone_savanna_b.dds" name="baseTex"/>
</textures>
</variant>
<variant name="stone color b">
<textures>
<texture file="gaia/stone_savanna_a.dds" name="baseTex"/>
<texture file="gaia/stonequarry_temperate_norm.png" name="normTex"/>
<texture file="gaia/stonequarry_temperate_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="Stone Color Brown">
<textures>
<texture file="gaia/stone_savanna_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="Stone Color Sandy">
<textures>
<texture file="gaia/stone_savanna_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="Stone Color Red">
<textures>
<texture file="gaia/stone_savanna_03.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>no_trans_parallax_spec.xml</material>
</actor>

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@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="2" name="shape-a">
<mesh>gaia/stone_granite_me_a.dae</mesh>
</variant>
<variant frequency="2" name="b">
<mesh>gaia/stone_granite_me_b.dae</mesh>
</variant>
<variant frequency="2" name="c">
<mesh>gaia/stone_granite_me_c.dae</mesh>
</variant>
<variant frequency="2" name="d">
<mesh>gaia/stone_granite_me_d.dae</mesh>
</variant>
<variant frequency="2" name="e">
<mesh>gaia/stone_granite_me_e.dae</mesh>
</variant>
<variant frequency="2" name="f">
<mesh>gaia/stone_granite_me_f.dae</mesh>
</variant>
<variant frequency="2" name="shape-g">
<mesh>gaia/stone_granite_me_g.dae</mesh>
</variant>
<variant frequency="1" name="1">
<mesh>gaia/wrld_rock_1.dae</mesh>
</variant>
<variant frequency="1" name="2">
<mesh>gaia/wrld_rock_2.dae</mesh>
</variant>
<variant frequency="1" name="3">
<mesh>gaia/wrld_rock_3.dae</mesh>
</variant>
<variant frequency="1" name="4">
<mesh>gaia/wrld_rock_4.dae</mesh>
</variant>
<variant frequency="1" name="5">
<mesh>gaia/wrld_rock_5.dae</mesh>
</variant>
<variant frequency="1" name="6">
<mesh>gaia/wrld_rock_6.dae</mesh>
</variant>
<variant frequency="1" name="7">
<mesh>gaia/wrld_rock_7.dae</mesh>
</variant>
<variant frequency="1" name="8">
<mesh>gaia/wrld_rock_8.dae</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="NormSpec">
<textures>
<texture file="gaia/stonequarry_temperate_norm.png" name="normTex"/>
<texture file="gaia/stonequarry_temperate_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="Stone Color Brown">
<textures>
<texture file="gaia/stone_savanna_01.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>no_trans_parallax_spec.xml</material>
</actor>

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@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="2" name="shape-a">
<mesh>gaia/stone_granite_me_a.dae</mesh>
</variant>
<variant frequency="2" name="b">
<mesh>gaia/stone_granite_me_b.dae</mesh>
</variant>
<variant frequency="2" name="c">
<mesh>gaia/stone_granite_me_c.dae</mesh>
</variant>
<variant frequency="2" name="d">
<mesh>gaia/stone_granite_me_d.dae</mesh>
</variant>
<variant frequency="2" name="e">
<mesh>gaia/stone_granite_me_e.dae</mesh>
</variant>
<variant frequency="2" name="f">
<mesh>gaia/stone_granite_me_f.dae</mesh>
</variant>
<variant frequency="2" name="shape-g">
<mesh>gaia/stone_granite_me_g.dae</mesh>
</variant>
<variant frequency="1" name="1">
<mesh>gaia/wrld_rock_1.dae</mesh>
</variant>
<variant frequency="1" name="2">
<mesh>gaia/wrld_rock_2.dae</mesh>
</variant>
<variant frequency="1" name="3">
<mesh>gaia/wrld_rock_3.dae</mesh>
</variant>
<variant frequency="1" name="4">
<mesh>gaia/wrld_rock_4.dae</mesh>
</variant>
<variant frequency="1" name="5">
<mesh>gaia/wrld_rock_5.dae</mesh>
</variant>
<variant frequency="1" name="6">
<mesh>gaia/wrld_rock_6.dae</mesh>
</variant>
<variant frequency="1" name="7">
<mesh>gaia/wrld_rock_7.dae</mesh>
</variant>
<variant frequency="1" name="8">
<mesh>gaia/wrld_rock_8.dae</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="NormSpec">
<textures>
<texture file="gaia/stonequarry_temperate_norm.png" name="normTex"/>
<texture file="gaia/stonequarry_temperate_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="Stone Color Red">
<textures>
<texture file="gaia/stone_savanna_03.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>no_trans_parallax_spec.xml</material>
</actor>

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@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="2" name="shape-a">
<mesh>gaia/stone_granite_me_a.dae</mesh>
</variant>
<variant frequency="2" name="b">
<mesh>gaia/stone_granite_me_b.dae</mesh>
</variant>
<variant frequency="2" name="c">
<mesh>gaia/stone_granite_me_c.dae</mesh>
</variant>
<variant frequency="2" name="d">
<mesh>gaia/stone_granite_me_d.dae</mesh>
</variant>
<variant frequency="2" name="e">
<mesh>gaia/stone_granite_me_e.dae</mesh>
</variant>
<variant frequency="2" name="f">
<mesh>gaia/stone_granite_me_f.dae</mesh>
</variant>
<variant frequency="2" name="shape-g">
<mesh>gaia/stone_granite_me_g.dae</mesh>
</variant>
<variant frequency="1" name="1">
<mesh>gaia/wrld_rock_1.dae</mesh>
</variant>
<variant frequency="1" name="2">
<mesh>gaia/wrld_rock_2.dae</mesh>
</variant>
<variant frequency="1" name="3">
<mesh>gaia/wrld_rock_3.dae</mesh>
</variant>
<variant frequency="1" name="4">
<mesh>gaia/wrld_rock_4.dae</mesh>
</variant>
<variant frequency="1" name="5">
<mesh>gaia/wrld_rock_5.dae</mesh>
</variant>
<variant frequency="1" name="6">
<mesh>gaia/wrld_rock_6.dae</mesh>
</variant>
<variant frequency="1" name="7">
<mesh>gaia/wrld_rock_7.dae</mesh>
</variant>
<variant frequency="1" name="8">
<mesh>gaia/wrld_rock_8.dae</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="NormSpec">
<textures>
<texture file="gaia/stonequarry_temperate_norm.png" name="normTex"/>
<texture file="gaia/stonequarry_temperate_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="Stone Color Sandy">
<textures>
<texture file="gaia/stone_savanna_02.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>no_trans_parallax_spec.xml</material>
</actor>

View File

@ -5,12 +5,12 @@
<variant frequency="1" name="Stone Cliff Furrowed">
<mesh>gaia/stone_cliff_furrowed_1.dae</mesh>
<textures>
<texture file="gaia/stonequarry_savanna_red.png" name="baseTex"/>
<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
<texture file="gaia/stonequarry_desert_spec.png" name="specTex"/>
<texture file="gaia/stone_savanna_03.png" name="baseTex"/>
<texture file="gaia/stone_savanna_03_norm.png" name="normTex"/>
<texture file="gaia/stone_savanna_03_spec.png" name="specTex"/>
<texture file="gaia/stone_cliff_furrowed_1_AO.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>no_trans_ao_parallax_spec.xml</material>
<material>rock_norm_spec_ao.xml</material>
</actor>

View File

@ -43,5 +43,5 @@
</textures>
</variant>
</group>
<material>rock_norm_spec.xml</material>
<material>no_trans_norm_spec.xml</material>
</actor>

View File

@ -5,8 +5,8 @@
<variant frequency="1" name="base">
<textures>
<texture file="gaia/stonequarry_desert_badlands.png" name="baseTex"/>
<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
<texture file="gaia/stonequarry_desert_badlands_norm.png" name="normTex"/>
<texture file="gaia/stone_temperate_01_norm.png" name="normTex"/>
<texture file="gaia/stone_temperate_01_spec.png" name="specTex"/>
</textures>
<props>
<prop actor="props/structures/decals/gravel_sahara_3v3.xml" attachpoint="root"/>
@ -33,5 +33,5 @@
</textures>
</variant>
</group>
<material>rock_norm_spec_ao.xml</material>
<material>no_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -5,13 +5,15 @@
<variant frequency="1" name="Jagged">
<mesh>gaia/geo_stonemine_large.dae</mesh>
<props>
<prop actor="geology/decal_stone_medit_a.xml" attachpoint="root"/>
<prop actor="props/structures/decals/gravel_sahara_3v3.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/stonequarry_desert_badlands.png" name="baseTex"/>
<texture file="gaia/stone_temperate_01_norm.png" name="normTex"/>
<texture file="gaia/stone_temperate_01_spec.png" name="specTex"/>
<texture file="gaia/ao/geo_stonemine_large_ao.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>no_trans_ao.xml</material>
<material>no_trans_ao_parallax_spec.xml</material>
</actor>

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@ -6,8 +6,8 @@
<mesh>gaia/rock_stone_bl01.dae</mesh>
<textures>
<texture file="gaia/stonequarry_desert_badlands.png" name="baseTex"/>
<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
<texture file="gaia/stonequarry_desert_badlands_norm.png" name="normTex"/>
<texture file="gaia/stone_temperate_01_norm.png" name="normTex"/>
<texture file="gaia/stone_temperate_01_spec.png" name="specTex"/>
<texture file="gaia/ao/rock_stone_bl01_ao.png" name="aoTex"/>
</textures>
</variant>
@ -15,8 +15,8 @@
<mesh>gaia/rock_stone_bl02.dae</mesh>
<textures>
<texture file="gaia/stonequarry_desert_badlands.png" name="baseTex"/>
<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
<texture file="gaia/stonequarry_desert_badlands_norm.png" name="normTex"/>
<texture file="gaia/stone_temperate_01_norm.png" name="normTex"/>
<texture file="gaia/stone_temperate_01_spec.png" name="specTex"/>
<texture file="gaia/ao/rock_stone_bl02_ao.png" name="aoTex"/>
</textures>
</variant>
@ -28,5 +28,5 @@
</props>
</variant>
</group>
<material>rock_norm_spec_ao.xml</material>
<material>no_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -37,5 +37,5 @@
<mesh>gaia/stone_granite_boulder_c.dae</mesh>
</variant>
</group>
<material>rock_norm_spec.xml</material>
<material>no_trans_norm_spec.xml</material>
</actor>

View File

@ -20,24 +20,15 @@
<texture file="gaia/temp_stone.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="formation-d">
<mesh>gaia/temperate_stone_mine_a.dae</mesh>
</group>
<group>
<variant>
<textures>
<texture file="gaia/temp_stone_b.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="formation-e">
<mesh>gaia/temperate_stone_mine_b.dae</mesh>
<textures>
<texture file="gaia/temp_stone_b.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="formation-f">
<mesh>gaia/temperate_stone_mine_c.dae</mesh>
<textures>
<texture file="gaia/temp_stone_b.png" name="baseTex"/>
<texture file="gaia/stone_temperate_01.png" name="baseTex"/>
<texture file="gaia/stone_temperate_01_norm.png" name="normTex"/>
<texture file="gaia/stone_temperate_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>default.xml</material>
<material>no_trans_norm_spec.xml</material>
</actor>

View File

@ -1,8 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="a">
<mesh>gaia/stonemine_granite_a.dae</mesh>
@ -14,11 +12,9 @@
<mesh>gaia/stonemine_granite_c.dae</mesh>
</variant>
</group>
<group>
<variant name="a">
<textures><texture file="gaia/stone_marblewhite.dds" name="baseTex"/></textures>
<textures><texture file="gaia/stonequarry_mediterranean_greek_2.png" name="baseTex"/></textures>
</variant>
</group>
</actor>

View File

@ -2,15 +2,26 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Stonemine Formations - Savanna">
<variant frequency="1" name="Stone Savanna 03">
<textures>
<texture file="gaia/stonequarry_savanna.png" name="baseTex"/>
<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
<texture file="gaia/stonequarry_desert_badlands_norm.png" name="normTex"/>
<texture file="gaia/stone_savanna_03.png" name="baseTex"/>
<texture file="gaia/stone_savanna_03_norm.png" name="normTex"/>
<texture file="gaia/stone_savanna_03_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="Stone Savanna 02">
<textures>
<texture file="gaia/stone_savanna_02.png" name="baseTex"/>
<texture file="gaia/stone_savanna_02_norm.png" name="normTex"/>
<texture file="gaia/stone_savanna_02_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="Stone Savanna 01">
<textures>
<texture file="gaia/stone_savanna_01.png" name="baseTex"/>
<texture file="gaia/stone_savanna_01_norm.png" name="normTex"/>
<texture file="gaia/stone_savanna_01_spec.png" name="specTex"/>
</textures>
<props>
<prop actor="props/structures/decals/gravel_savanna_3v3.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
@ -33,5 +44,5 @@
</textures>
</variant>
</group>
<material>no_trans_ao_parallax_spec.xml</material>
<material>rock_norm_spec_ao.xml</material>
</actor>

View File

@ -0,0 +1,37 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Stonemine Formations - Savanna - Brown">
<textures>
<texture file="gaia/stone_savanna_01.png" name="baseTex"/>
<texture file="gaia/stonequarry_temperate_norm.png" name="normTex"/>
<texture file="gaia/stonequarry_temperate_spec.png" name="specTex"/>
</textures>
<props>
<prop actor="props/structures/decals/gravel_savanna_3v3.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="a">
<mesh>gaia/rock_stonemine_desert_bl01.dae</mesh>
<textures>
<texture file="gaia/ao/rock_stonemine_desert_bl01_ao.png" name="aoTex"/>
</textures>
</variant>
<variant frequency="1" name="b">
<mesh>gaia/rock_stonemine_desert_bl02.dae</mesh>
<textures>
<texture file="gaia/ao/rock_stonemine_desert_bl02_ao.png" name="aoTex"/>
</textures>
</variant>
<variant frequency="1" name="c">
<mesh>gaia/rock_stonemine_desert_bl03.dae</mesh>
<textures>
<texture file="gaia/ao/rock_stonemine_desert_bl03_ao.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>no_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,37 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Stonemine Formations - Savanna - Red">
<textures>
<texture file="gaia/stone_savanna_03.png" name="baseTex"/>
<texture file="gaia/stonequarry_temperate_norm.png" name="normTex"/>
<texture file="gaia/stonequarry_temperate_spec.png" name="specTex"/>
</textures>
<props>
<prop actor="props/structures/decals/gravel_savanna_3v3.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="a">
<mesh>gaia/rock_stonemine_desert_bl01.dae</mesh>
<textures>
<texture file="gaia/ao/rock_stonemine_desert_bl01_ao.png" name="aoTex"/>
</textures>
</variant>
<variant frequency="1" name="b">
<mesh>gaia/rock_stonemine_desert_bl02.dae</mesh>
<textures>
<texture file="gaia/ao/rock_stonemine_desert_bl02_ao.png" name="aoTex"/>
</textures>
</variant>
<variant frequency="1" name="c">
<mesh>gaia/rock_stonemine_desert_bl03.dae</mesh>
<textures>
<texture file="gaia/ao/rock_stonemine_desert_bl03_ao.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>no_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,37 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Stonemine Formations - Savanna - Sand">
<textures>
<texture file="gaia/stone_savanna_02.png" name="baseTex"/>
<texture file="gaia/stonequarry_temperate_norm.png" name="normTex"/>
<texture file="gaia/stonequarry_temperate_spec.png" name="specTex"/>
</textures>
<props>
<prop actor="props/structures/decals/gravel_savanna_3v3.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="a">
<mesh>gaia/rock_stonemine_desert_bl01.dae</mesh>
<textures>
<texture file="gaia/ao/rock_stonemine_desert_bl01_ao.png" name="aoTex"/>
</textures>
</variant>
<variant frequency="1" name="b">
<mesh>gaia/rock_stonemine_desert_bl02.dae</mesh>
<textures>
<texture file="gaia/ao/rock_stonemine_desert_bl02_ao.png" name="aoTex"/>
</textures>
</variant>
<variant frequency="1" name="c">
<mesh>gaia/rock_stonemine_desert_bl03.dae</mesh>
<textures>
<texture file="gaia/ao/rock_stonemine_desert_bl03_ao.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>no_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -1,6 +1,29 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Stone Savanna 03">
<textures>
<texture file="gaia/stone_savanna_03.png" name="baseTex"/>
<texture file="gaia/stone_savanna_03_norm.png" name="normTex"/>
<texture file="gaia/stone_savanna_03_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="Stone Savanna 02">
<textures>
<texture file="gaia/stone_savanna_02.png" name="baseTex"/>
<texture file="gaia/stone_savanna_02_norm.png" name="normTex"/>
<texture file="gaia/stone_savanna_02_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="Stone Savanna 01">
<textures>
<texture file="gaia/stone_savanna_01.png" name="baseTex"/>
<texture file="gaia/stone_savanna_01_norm.png" name="normTex"/>
<texture file="gaia/stone_savanna_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="formation-01">
<mesh>gaia/geo_medit_01.dae</mesh>
@ -21,19 +44,5 @@
<mesh>gaia/geo_medit_06.dae</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="Stone Savanna (A)">
<textures><texture file="gaia/stone_savanna_a.dds" name="baseTex"/></textures>
</variant>
<variant frequency="1" name="Stone Savanna (B)">
<textures><texture file="gaia/stone_savanna_b.dds" name="baseTex"/></textures>
</variant>
</group>
<group>
<variant frequency="1" name="decal">
<props>
<prop actor="geology/decal_stone_desert_a.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>rock_norm_strong_spec.xml</material>
</actor>

View File

@ -12,5 +12,5 @@
</textures>
</variant>
</group>
<material>rock_norm_spec_ao.xml</material>
<material>no_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -4,16 +4,16 @@
<group>
<variant frequency="1" name="a">
<mesh>gaia/geo_rock_set_02_temperate_stone_01.dae</mesh>
<textures>
<texture file="gaia/stonequarry_temperate.png" name="baseTex"/>
<texture file="gaia/stonequarry_temperate_norm.png" name="normTex"/>
<texture file="gaia/stonequarry_temperate_spec.png" name="specTex"/>
<texture file="gaia/ao/stonequarry_temperate_rock02_small_ao.png" name="aoTex"/>
</textures>
<props>
<prop actor="geology/decal_stone_medit_a.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>rock_norm_spec_ao.xml</material>
<group>
<variant>
<textures>
<texture file="gaia/stone_temperate_01.png" name="baseTex"/>
<texture file="gaia/stone_temperate_01_norm.png" name="normTex"/>
<texture file="gaia/stone_temperate_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>no_trans_norm_spec.xml</material>
</actor>

View File

@ -1,16 +1,29 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<group>
<variant frequency="1" name="grass_la_tall_a">
<variant frequency="5" name="grass_savanna_a">
<mesh>gaia/grass_la_tall_a.dae</mesh>
<textures>
<texture file="gaia/grass_field_savanna.dds" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="grass_la_tall_b">
<variant frequency="5" name="grass_savanna_b">
<mesh>gaia/grass_la_tall_b.dae</mesh>
<textures>
<texture file="gaia/grass_field_savanna.dds" name="baseTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="savanna">
<textures><texture file="gaia/grass_field_savanna.dds" name="baseTex"/></textures>
<variant frequency="2" name="grass_savanna_woody_a">
<mesh>gaia/grass_la_tall_a.dae</mesh>
<textures>
<texture file="gaia/grass_woody_dry.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="2" name="grass_savanna_woody_b">
<mesh>gaia/grass_la_tall_b.dae</mesh>
<textures>
<texture file="gaia/grass_woody_dry.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>basic_trans_wind_grain.xml</material>

View File

@ -9,12 +9,18 @@
</variant>
</group>
<group>
<variant frequency="1" name="green">
<variant frequency="1" name="grass_field_temperate">
<textures><texture file="gaia/grass_field_temperate.dds" name="baseTex"/></textures>
</variant>
<variant frequency="1" name="greener">
<variant frequency="1" name="grass_field_temperate_2">
<textures><texture file="gaia/grass_field_temperate_2.dds" name="baseTex"/></textures>
</variant>
<variant frequency="1" name="forest_grass_temp_01">
<textures><texture file="gaia/forest_grass_temp_01.png" name="baseTex"/></textures>
</variant>
<variant frequency="1" name="forest_grass_temp_04">
<textures><texture file="gaia/forest_grass_temp_04.png" name="baseTex"/></textures>
</variant>
</group>
<material>basic_trans_wind_grain.xml</material>

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="1" name="grass_la_tall_a">
@ -9,9 +9,21 @@
</variant>
</group>
<group>
<variant frequency="1" name="taxture">
<variant frequency="1" name="grass_field_temperate">
<textures><texture file="gaia/grass_field_temperate.dds" name="baseTex"/></textures>
</variant>
<variant frequency="1" name="grass_field_temperate_2">
<textures><texture file="gaia/grass_field_temperate_2.dds" name="baseTex"/></textures>
</variant>
<variant frequency="2" name="forest_grass_temp_01">
<textures><texture file="gaia/forest_grass_temp_01.png" name="baseTex"/></textures>
</variant>
<variant frequency="2" name="forest_grass_temp_04">
<textures><texture file="gaia/forest_grass_temp_04.png" name="baseTex"/></textures>
</variant>
<variant frequency="3" name="grass_tropic_a">
<textures><texture file="gaia/grass_tropic_a.png" name="baseTex"/></textures>
</variant>
</group>
<material>basic_trans_wind.xml</material>
<material>basic_trans_wind_grain.xml</material>
</actor>

View File

@ -0,0 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<group>
<variant frequency="1" name="grass_la_tall_a">
<mesh>gaia/grass_la_tall_a.dae</mesh>
</variant>
<variant frequency="1" name="grass_la_tall_b">
<mesh>gaia/grass_la_tall_b.dae</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="1">
<textures>
<texture file="gaia/grass_woody_dry.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>basic_trans_wind_grain.xml</material>
</actor>

View File

@ -0,0 +1,55 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="bush_1">
<mesh>gaia/temp_bush_01.dae</mesh>
<textures>
<texture file="gaia/temperate_bush_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="bush_2">
<mesh>gaia/temp_bush_02.dae</mesh>
<textures>
<texture file="gaia/temperate_bush_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="bush_3">
<mesh>gaia/temp_bush_02.dae</mesh>
<textures>
<texture file="gaia/temperate_bush_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="bush_4">
<mesh>gaia/temp_bush_01.dae</mesh>
<textures>
<texture file="gaia/temperate_bush_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="bush_5">
<mesh>gaia/temp_bush_03.dae</mesh>
<textures>
<texture file="gaia/temperate_bush_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="bush_6">
<mesh>gaia/temp_bush_03.dae</mesh>
<textures>
<texture file="gaia/temperate_bush_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="bush_7">
<mesh>gaia/temp_bush_04.dae</mesh>
<textures>
<texture file="gaia/temperate_bush_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="bush_8">
<mesh>gaia/temp_bush_04.dae</mesh>
<textures>
<texture file="gaia/temperate_bush_01.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

View File

@ -28,7 +28,7 @@
</variant>
</group>
<group>
<variant file="biped/base_swordsman_shield_fast.xml"/>
<variant file="biped/base_swordsman_shield_ready.xml"/>
<variant file="biped/attack_capture.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_praise.xml"/>

View File

@ -19,8 +19,8 @@
<prop actor="units/romans/ballista_operator_b.xml" attachpoint="operator_03"/>
<prop actor="units/romans/ballista_operator_c.xml" attachpoint="operator_04"/>
<prop actor="units/romans/ballista_operator_d.xml" attachpoint="operator_05"/>
<prop actor="props/units/siege_artillery/stone_projectile_large_flaming.xml" attachpoint="projectile"/>
<prop actor="props/units/siege_artillery/stone_projectile_large.xml" attachpoint="loaded-projectile"/>
<prop actor="props/units/weapons/rock_flaming.xml" attachpoint="projectile"/>
<prop actor="props/units/weapons/rock.xml" attachpoint="loaded-projectile"/>
</props>
</variant>
</group>

View File

@ -8,5 +8,5 @@
<required_texture name="normTex" define="USE_NORMAL_MAP"/>
<required_texture name="specTex" define="USE_SPECULAR_MAP"/>
<shader effect="model"/>
<uniform name="effectSettings" value="5.0 50.0 0.0075"/>
<uniform name="effectSettings" value="2.0 15.0 0.0075"/>
</material>

View File

@ -8,5 +8,5 @@
<required_texture name="normTex" define="USE_NORMAL_MAP"/>
<required_texture name="aoTex" define="USE_AO"/>
<shader effect="model"/>
<uniform name="effectSettings" value="1.0 10.0 0.0075"/>
<uniform name="effectSettings" value="2.0 15.0 0.0075"/>
</material>

View File

@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<material>
<alternative material="player_trans_spec.xml" quality="8"/>
<define name="USE_PLAYERCOLOR" value="0"/>
<define name="USE_PARALLAX" value="1"/>
<define name="USE_AO" value="0"/>
<required_texture name="baseTex"/>
<required_texture name="normTex" define="USE_NORMAL_MAP"/>
<required_texture name="specTex" define="USE_SPECULAR_MAP"/>
<shader effect="model"/>
<uniform name="effectSettings" value="4.0 4.0 0.0075"/>
</material>

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