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forked from 0ad/0ad

[Gameplay] Agis given an aura

Patch by borg-

Differential Revision: ​D5099
This was SVN commit r27827.
This commit is contained in:
wowgetoffyourcellphone 2023-09-07 04:06:26 +00:00
parent 442eb3ad4f
commit 9a05fa69ee
3 changed files with 21 additions and 0 deletions

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@ -0,0 +1,10 @@
{
"type": "global",
"affects": ["Soldier"],
"modifications": [
{ "value": "Cost/BuildTime", "multiply": 0.75 },
{ "value": "Cost/Resources/metal", "multiply": 0.75 }
],
"auraName": "Great Revolt",
"auraDescription": "Soldiers −25% metal cost, and training time."
}

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@ -0,0 +1,4 @@
{
"auraName": "Last Stand",
"auraDescription": "Agis +50% health."
}

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@ -1,5 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="hoplite|template_unit_hero_infantry_spearman">
<Auras datatype="tokens">
units/heroes/spart_hero_agis_1
units/heroes/spart_hero_agis_2
</Auras>
<Identity>
<Civ>spart</Civ>
<Lang>greek</Lang>
@ -7,6 +11,9 @@
<SpecificName>Agis</SpecificName>
<Icon>units/spart/hero_agis.png</Icon>
</Identity>
<Health>
<Max>1500</Max>
</Health>
<VisualActor>
<Actor>units/spartans/hero_infantry_spearman_agis.xml</Actor>
</VisualActor>