[Gameplay] Agis given an aura
Patch by borg- Differential Revision: D5099 This was SVN commit r27827.
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@ -0,0 +1,10 @@
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{
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"type": "global",
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"affects": ["Soldier"],
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"modifications": [
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{ "value": "Cost/BuildTime", "multiply": 0.75 },
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{ "value": "Cost/Resources/metal", "multiply": 0.75 }
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],
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"auraName": "Great Revolt",
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"auraDescription": "Soldiers −25% metal cost, and training time."
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}
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{
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"auraName": "Last Stand",
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"auraDescription": "Agis +50% health."
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}
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@ -1,5 +1,9 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="hoplite|template_unit_hero_infantry_spearman">
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<Auras datatype="tokens">
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units/heroes/spart_hero_agis_1
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units/heroes/spart_hero_agis_2
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</Auras>
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<Identity>
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<Civ>spart</Civ>
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<Lang>greek</Lang>
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@ -7,6 +11,9 @@
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<SpecificName>Agis</SpecificName>
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<Icon>units/spart/hero_agis.png</Icon>
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</Identity>
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<Health>
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<Max>1500</Max>
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</Health>
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<VisualActor>
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<Actor>units/spartans/hero_infantry_spearman_agis.xml</Actor>
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</VisualActor>
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