Draws slider button only inside its element.
Tested By: Stan Differential Revision: https://code.wildfiregames.com/D4435 This was SVN commit r26213.
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@ -1,4 +1,4 @@
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/* Copyright (C) 2021 Wildfire Games.
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/* Copyright (C) 2022 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -120,7 +120,11 @@ void CSlider::UpdateValue()
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CRect CSlider::GetButtonRect() const
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{
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float ratio = m_MaxValue > m_MinValue ? (m_Value - m_MinValue) / (m_MaxValue - m_MinValue) : 0.0f;
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// Even if the value is incorrect it doesn't make sense to draw it outside
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// of the element bounds. Because that value might be set intentionally in the
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// config for debug purposes.
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const float value = Clamp<float>(m_Value, m_MinValue, m_MaxValue);
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float ratio = m_MaxValue > m_MinValue ? (value - m_MinValue) / (m_MaxValue - m_MinValue) : 0.0f;
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float x = m_CachedActualSize.left + ratio * (m_CachedActualSize.GetWidth() - m_ButtonSide);
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float y = m_CachedActualSize.top + (m_CachedActualSize.GetHeight() - m_ButtonSide) / 2.0;
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return CRect(x, y, x + m_ButtonSide, y + m_ButtonSide);
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