Disable online reporting of profiler data.
Nobody ever looks at the data, and it takes up a lot of server disk space. The feature should probably be restored in the future once we've fixed all the obvious performance problems, since a wider range of data lets us search for system-dependent issues (e.g. some GL drivers are particularly slow with particular features), but it's not worthwhile now. This was SVN commit r16213.
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@ -237,8 +237,11 @@ function init(initData, hotloadData)
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// the initial camera view) and a minute (when the profiler will
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// have settled down if framerates as very low), to give some
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// extremely rough indications of performance
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setTimeout(function() { reportPerformance(5); }, 5000);
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setTimeout(function() { reportPerformance(60); }, 60000);
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//
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// DISABLED: this information isn't currently useful for anything much,
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// and it generates a massive amount of data to transmit and store
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//setTimeout(function() { reportPerformance(5); }, 5000);
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//setTimeout(function() { reportPerformance(60); }, 60000);
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}
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function selectViewPlayer(playerID)
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