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forked from 0ad/0ad

Added build limits for Theater, Council Chamber, and Library.

Added Ptolemies civ json file. I am getting a javascript error in-game
though. Need help trouble shooting it.

This was SVN commit r13876.
This commit is contained in:
Michael D. Hafer 2013-09-21 07:33:22 +00:00
parent 9d2f59e80a
commit c0b84fb41f
11 changed files with 197 additions and 3 deletions

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@ -1,7 +1,7 @@
{
"Code": "maur",
"Culture": "maur",
"Name": "Mauryans",
"Name": "Mauryan Indians",
"Emblem": "session/portraits/emblems/emblem_mauryans.png",
"History": "Founded in 322 B.C. by Chandragupta Maurya, the Mauryan Empire was the first to rule most of the Indian subcontinent, and was one of the largest and most populous empires of antiquity. Its military featured bowmen who used the long-range bamboo longbow, fierce female warriors, chariots, and thousands of armored war elephants. Its philosophers, especially the famous Acharya Chanakya, contributed to such varied fields such as economics, religion, diplomacy, warfare, and good governance. Under the rule of Ashoka the Great, the empire saw 40 years of peace, harmony, and prosperity.",
"Music":[
@ -11,7 +11,7 @@
"Factions":
[
{
"Name": "Mauryans",
"Name": "Mauryan Indians",
"Description": "",
"Technologies":
[

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@ -0,0 +1,167 @@
{
"Code":"ptol",
"Culture": "hele",
"Name":"Ptolemaic Egyptians",
"Emblem":"session/portraits/emblems/emblem_thebans.png",
"History":"The Ptolemaic dynasty was a Macedonian Greek royal family which ruled the Ptolemaic Empire in Egypt during the Hellenistic period. Their rule lasted for 275 years, from 305 BC to 30 BC. They were the last dynasty of ancient Egypt.",
"Music":[
{"File":"Land_between_the_two_Seas.ogg", "Type":"peace"}
],
"Factions":
[
{
"Name":"Ptolemaic Egyptians",
"Description":"The great power of Central Greece and leader of the Boeotian confederacy.",
"Technologies":
[
{
"Name":"Pharaonic Cult.",
"History":"The Macedonian-Greek rulers of the Ptolemaic dynasty observed many ancient Egyptian traditions in order to satiate the local populace and ingratiate themselves to the powerful priestly class in the country.",
"Description":"Hero aura range boosted by 50%."
},
{
"Name":"Nile Delta",
"History":"The Nile Delta had rich soil for farming, due to centuries of seasonal floods from the Nile depositing rich silt across the landscape.",
"Description":"The Ptolemaic Egyptians receive 3 additional farming technologies above and beyond the maximum number of farming technologies usually available to a faction."
}
],
"Heroes":
[
{
"Name":"Ptolemaios A' Soter",
"Class":"",
"Armament":"",
"Emblem":"",
"History":"."
},
{
"Name":"Ptolemaios D' Philopater",
"Class":"",
"Armament":"",
"Emblem":"",
"History":"."
},
{
"Name":"Kleopatra H' Philopater",
"Class":"",
"Armament":"",
"Emblem":"",
"History":"."
}
]
}
],
"CivBonuses":
[
{
"Name":"Cleruchy",
"History":"The Ptolemies invited Greeks and Galatians (Gauls) alike to settle in Egypt within military settlements called cleruchies (klēroukhia). Under this arrangement, the settlers were given a plot of land, or a kleros, and in return were required to serve in the pharaoh's army when called to duty.",
"Description":"The Ptolemies receive a barracks structure that is constructed in neutral territory and trains Greek and Galatian 'settler' soldiers."
},
{
"Name":"Nile Delta",
"History":"Unknown.",
"Description":"The Ptolemaic Egyptians receive 3 additional farming technologies above and beyond the maximum number of farming technologies usually available to a faction."
},
{
"Name":"Roundup",
"History":"Unknown.",
"Description":"Can capture gaia elephants and camels. Hosting these animals at the corral structure reduces the cost of training elephant and camel units."
}
],
"TeamBonuses":
[
{
"Name":"Breadbasket of the Mediterranean",
"History":"Egypt was a net exporter of grain, so much so that large cities such as Athens, Antioch, and Rome came to rely upon Egyptian grain in order to feed their masses.",
"Description":"All allies automatically gain increased farming income."
}
],
"Structures":
[
{
"Name":"Klēroukhia",
"Class":"Barracks",
"Emblem":"",
"History":"The Ptolemies invited Greeks and Galatians (Gauls) alike to settle in Egypt within military settlements called cleruchies (klēroukhia). Under this arrangement, the settlers were given a plot of land, or a kleros, and in return were required to serve in the pharaoh's army when called to duty. This created a upper-middle class of military settlers who owed their livelihoods and fortunes to the pharaoh and helped grow the available manpower for the Egyptian army. A side effect of this system was that it drained the Greek homeland of military-aged men, a contributing factor to Greece's inevitable conquest by Rome.",
"Requirements":"",
"Phase":"Town",
"Special":" Must be constructed in neutral territory. Has no territory radius effect. Trains all 'settler' units: Galatian Settler Swordsman, Macedonian Settler Cavalry, Tarantine Settler Cavalry."
},
{
"Name":"Library",
"Class":"",
"Emblem":"",
"History":"Alexander the Great founded libraries all over his new empire. These became a center of learning for an entirely new synthesized culture: the Hellenistic culture.",
"Requirements":".",
"Phase":"City",
"Special":"Maximum of 1 built. All Special Technologies and some regular city-phase technologies are researched here. Building one reduces the cost of all other remaining technologies by 10%."
},
{
"Name":"Lighthouse",
"Class":"",
"Emblem":"",
"History":"The Ptolemaic dynasty in Egypt built the magnificent Lighthouse of Alexandria near the harbor mouth of that Nile Delta city. This structure could be seen for many kilometers out to sea and was one of the Seven Wonders of the World.",
"Requirements":".",
"Phase":"City",
"Special":"When built along the shoreline, removes shroud of darkness over all the water, revealing all the coast lines on the map. Limit: 1."
],
"StartEntities":
[
{
"Template": "structures/ptol_civil_centre"
},
{
"Template": "units/ptol_support_female_citizen",
"Count": 4
},
{
"Template": "units/ptol_infantry_spearman_b",
"Count": 2
},
{
"Template": "units/ptol_infantry_archer_b",
"Count": 2
},
{
"Template": "units/ptol_cavalry_swordsman_b"
}
],
"Formations":
[
"Scatter",
"Box",
"Column Closed",
"Line Closed",
"Column Open",
"Line Open",
"Flank",
"Skirmish",
"Wedge",
"Battle Line",
"Phalanx",
"Syntagma"
],
"AINames":
[
"Ptolemy Soter",
"Ptolemy Philadelphus",
"Ptolemy Epigone",
"Ptolemy Eurgetes",
"Ptolemy Philopater",
"Ptolemy Epiphanes",
"Ptolemy Philometor",
"Ptolemy Eupator",
"Ptolemy Alexander",
"Ptolemy Neos Dionysos",
"Ptolemy Neos Philopater",
"Berenice Philopater",
"Cleopatra Tryphaena",
"Berenice Epiphaneia",
"Cleopatra Philopater",
"Cleopatra Selene",
"Cleopatra II Philometora Soteira",
"Arisone IV"
],
"SelectableInGameSetup": false
}

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@ -12,6 +12,9 @@
<Monument>5</Monument>
<Pillar>0</Pillar>
<WarDog>0</WarDog>
<Theater>1</Theater>
<Council>1</Council>
<Library>1</Library>
</Limits>
</EntityLimits>
<Player/>

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@ -1,5 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<BuildRestrictions>
<Category>Council</Category>
</BuildRestrictions>
<Cost>
<BuildTime>200</BuildTime>
<Resources>

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@ -1,5 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<BuildRestrictions>
<Category>Theater</Category>
</BuildRestrictions>
<Cost>
<BuildTime>500</BuildTime>
<Resources>

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@ -1,5 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<BuildRestrictions>
<Category>Theater</Category>
</BuildRestrictions>
<Cost>
<BuildTime>550</BuildTime>
<Resources>

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@ -1,5 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<BuildRestrictions>
<Category>Library</Category>
</BuildRestrictions>
<Footprint>
<Square width="29.0" depth="34.0"/>
<Height>9.0</Height>

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@ -1,5 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<BuildRestrictions>
<Category>Theater</Category>
</BuildRestrictions>
<Cost>
<BuildTime>550</BuildTime>
<Resources>

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@ -1,5 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<BuildRestrictions>
<Category>Theater</Category>
</BuildRestrictions>
<Cost>
<BuildTime>500</BuildTime>
<Resources>

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@ -1,5 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<BuildRestrictions>
<Category>Theater</Category>
</BuildRestrictions>
<Cost>
<BuildTime>500</BuildTime>
<Resources>

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@ -33,7 +33,10 @@
<SpecificName>Babiruviya Ratha</SpecificName>
<History>Chariots were obsolete by the 5th and 4th centuries BC, but they were viewed as symbols of rank and class, hence their continued deployment on the battlefield in extremely limited roles well after their obsolescence. The crew was made up of an archer and a driver who rode in an armored car equipped with scythe-like blades underneath the chassis and the axels themselves sported a pair of the deadly knives.</History>
<Icon>units/pers_cavalry_archer.png</Icon>
<Tooltip>Counters Spearmen and Swordsmen. Countered by Skirmishers. Trample Damage Aura.</Tooltip>
<Tooltip>Classes: Ranged Cavalry Chariot Archer.
Counters: 2x vs. Spearmen, 1.5x vs. Swordsmen.
Countered by: Skirmishers and Elephants.
Causes trample damage to enemy units.</Tooltip>
<RequiredTechnology>phase_town</RequiredTechnology>
</Identity>
<Loot>