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forked from 0ad/0ad

Fix: Han soilder missing gather animation for non-rice grains

accepted by : @Stan

Differential revision: https://code.wildfiregames.com/D4649
This was SVN commit r26886.
This commit is contained in:
marder 2022-05-16 15:00:29 +00:00
parent 9528acfb8c
commit c0df9b9883
15 changed files with 30 additions and 0 deletions

View File

@ -45,6 +45,7 @@
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_rice.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
@ -59,6 +60,7 @@
<variant file="biped/attack_capture.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_tree.xml"/>
<variant file="biped/gather_grain.xml"/>
<variant file="biped/gather_rice.xml"/>
<variant file="biped/gather_fruit.xml"/>
<variant file="biped/gather_meat.xml"/>

View File

@ -43,6 +43,7 @@
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_rice.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
@ -57,6 +58,7 @@
<variant file="biped/attack_capture.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_tree.xml"/>
<variant file="biped/gather_grain.xml"/>
<variant file="biped/gather_rice.xml"/>
<variant file="biped/gather_fruit.xml"/>
<variant file="biped/gather_meat.xml"/>

View File

@ -45,6 +45,7 @@
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_rice.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
@ -59,6 +60,7 @@
<variant file="biped/attack_capture.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_tree.xml"/>
<variant file="biped/gather_grain.xml"/>
<variant file="biped/gather_rice.xml"/>
<variant file="biped/gather_fruit.xml"/>
<variant file="biped/gather_meat.xml"/>

View File

@ -44,6 +44,7 @@
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_rice.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
@ -58,6 +59,7 @@
<variant file="biped/attack_capture.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_tree.xml"/>
<variant file="biped/gather_grain.xml"/>
<variant file="biped/gather_rice.xml"/>
<variant file="biped/gather_fruit.xml"/>
<variant file="biped/gather_meat.xml"/>

View File

@ -42,6 +42,7 @@
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_rice.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
@ -56,6 +57,7 @@
<variant file="biped/attack_capture.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_tree.xml"/>
<variant file="biped/gather_grain.xml"/>
<variant file="biped/gather_rice.xml"/>
<variant file="biped/gather_fruit.xml"/>
<variant file="biped/gather_meat.xml"/>

View File

@ -45,6 +45,7 @@
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_rice.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
@ -59,6 +60,7 @@
<variant file="biped/attack_capture.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_tree.xml"/>
<variant file="biped/gather_grain.xml"/>
<variant file="biped/gather_rice.xml"/>
<variant file="biped/gather_fruit.xml"/>
<variant file="biped/gather_meat.xml"/>

View File

@ -44,6 +44,7 @@
<variant file="biped/formations/anti_cavalry_back.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_tree.xml"/>
<variant file="biped/gather_grain.xml"/>
<variant file="biped/gather_rice.xml"/>
<variant file="biped/gather_fruit.xml"/>
<variant file="biped/gather_meat.xml"/>
@ -59,6 +60,7 @@
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_rice.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>

View File

@ -41,6 +41,7 @@
<variant file="biped/formations/anti_cavalry_back.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_tree.xml"/>
<variant file="biped/gather_grain.xml"/>
<variant file="biped/gather_rice.xml"/>
<variant file="biped/gather_fruit.xml"/>
<variant file="biped/gather_meat.xml"/>
@ -56,6 +57,7 @@
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_rice.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>

View File

@ -44,6 +44,7 @@
<variant file="biped/formations/anti_cavalry_back.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_tree.xml"/>
<variant file="biped/gather_grain.xml"/>
<variant file="biped/gather_rice.xml"/>
<variant file="biped/gather_fruit.xml"/>
<variant file="biped/gather_meat.xml"/>
@ -59,6 +60,7 @@
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_rice.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>

View File

@ -46,6 +46,7 @@
<variant file="biped/formations/anti_cavalry_back.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_tree.xml"/>
<variant file="biped/gather_grain.xml"/>
<variant file="biped/gather_rice.xml"/>
<variant file="biped/gather_fruit.xml"/>
<variant file="biped/gather_meat.xml"/>
@ -61,6 +62,7 @@
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_rice.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>

View File

@ -43,6 +43,7 @@
<variant file="biped/formations/anti_cavalry_back.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_tree.xml"/>
<variant file="biped/gather_grain.xml"/>
<variant file="biped/gather_rice.xml"/>
<variant file="biped/gather_fruit.xml"/>
<variant file="biped/gather_meat.xml"/>
@ -58,6 +59,7 @@
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_rice.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>

View File

@ -45,6 +45,7 @@
<variant file="biped/attack_capture.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_tree.xml"/>
<variant file="biped/gather_grain.xml"/>
<variant file="biped/gather_rice.xml"/>
<variant file="biped/gather_fruit.xml"/>
<variant file="biped/gather_meat.xml"/>
@ -60,6 +61,7 @@
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_rice.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>

View File

@ -46,6 +46,7 @@
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_rice.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
@ -59,6 +60,7 @@
<variant file="biped/attack_capture.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_tree.xml"/>
<variant file="biped/gather_grain.xml"/>
<variant file="biped/gather_rice.xml"/>
<variant file="biped/gather_fruit.xml"/>
<variant file="biped/gather_meat.xml"/>

View File

@ -43,6 +43,7 @@
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_rice.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
@ -56,6 +57,7 @@
<variant file="biped/attack_capture.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_tree.xml"/>
<variant file="biped/gather_grain.xml"/>
<variant file="biped/gather_rice.xml"/>
<variant file="biped/gather_fruit.xml"/>
<variant file="biped/gather_meat.xml"/>

View File

@ -45,6 +45,7 @@
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_rice.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
@ -58,6 +59,7 @@
<variant file="biped/attack_capture.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_tree.xml"/>
<variant file="biped/gather_grain.xml"/>
<variant file="biped/gather_rice.xml"/>
<variant file="biped/gather_fruit.xml"/>
<variant file="biped/gather_meat.xml"/>