Make catapult / stonethrower more useful.
So decrease their attack spread to 3, increase their crush damage and also increase their vision range slightly, so you can actually see what they attack. This still means they are primarily useful against buildings, and not unit killer as in a23. Patch by: @marder Differential revision: https://code.wildfiregames.com/D4511 Accepted by: @chrstgtr, @ValihrAnt, @wowgetoffyourcellphone Comments by: @Langbart, @Stan This was SVN commit r26703.
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@ -4,7 +4,7 @@
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<Ranged>
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<AttackName>Stone</AttackName>
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<Damage>
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<Crush>210</Crush>
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<Crush>350</Crush>
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</Damage>
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<MaxRange>100</MaxRange>
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<MinRange>40</MinRange>
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@ -12,7 +12,7 @@
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<RepeatTime>7000</RepeatTime>
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<Projectile>
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<Speed>40</Speed>
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<Spread>6</Spread>
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<Spread>3</Spread>
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<Gravity>20</Gravity>
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<FriendlyFire>false</FriendlyFire>
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<LaunchPoint y="3"/>
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@ -67,6 +67,6 @@
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<Acceleration op="mul">0.8</Acceleration>
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</UnitMotion>
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<Vision>
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<Range>100</Range>
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<Range>115</Range>
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</Vision>
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</Entity>
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