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forked from 0ad/0ad

Make catapult / stonethrower more useful.

So decrease their attack spread to 3, increase their crush damage and
also increase their vision range slightly, so you can actually see what
they attack.
This still means they are primarily useful against buildings, and not
unit killer as in a23.

Patch by: @marder
Differential revision: https://code.wildfiregames.com/D4511
Accepted by: @chrstgtr, @ValihrAnt, @wowgetoffyourcellphone
Comments by: @Langbart, @Stan
This was SVN commit r26703.
This commit is contained in:
Freagarach 2022-03-25 06:32:37 +00:00
parent a98049220c
commit ca78a599db

View File

@ -4,7 +4,7 @@
<Ranged>
<AttackName>Stone</AttackName>
<Damage>
<Crush>210</Crush>
<Crush>350</Crush>
</Damage>
<MaxRange>100</MaxRange>
<MinRange>40</MinRange>
@ -12,7 +12,7 @@
<RepeatTime>7000</RepeatTime>
<Projectile>
<Speed>40</Speed>
<Spread>6</Spread>
<Spread>3</Spread>
<Gravity>20</Gravity>
<FriendlyFire>false</FriendlyFire>
<LaunchPoint y="3"/>
@ -67,6 +67,6 @@
<Acceleration op="mul">0.8</Acceleration>
</UnitMotion>
<Vision>
<Range>100</Range>
<Range>115</Range>
</Vision>
</Entity>