Props no longer play walk anims when their parent is idle.
This was SVN commit r2219.
This commit is contained in:
parent
c8cd52578a
commit
f50b7c6776
@ -191,8 +191,8 @@ bool CObjectEntry::BuildRandomVariant(CObjectBase::variation_key& vars, CObjectB
|
||||
{
|
||||
CModel* propmodel = oe->m_Model->Clone();
|
||||
m_Model->AddProp(proppoint, propmodel);
|
||||
if (oe->m_WalkAnim)
|
||||
propmodel->SetAnimation(oe->m_WalkAnim);
|
||||
if (oe->m_IdleAnim)
|
||||
propmodel->SetAnimation(oe->m_IdleAnim);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user