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forked from 0ad/0ad
0ad/source/renderer/backend/gl
2022-05-09 08:22:21 +00:00
..
Buffer.cpp Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
Buffer.h Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
Device.cpp Fixes RenderDoc captures by calling glGetProgramivARB to get constants only for ARB shaders. 2022-05-09 08:22:21 +00:00
Device.h Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
DeviceCommandContext.cpp Fixes dynamic GL buffer orphaning forgotten in cff79b421a. Fixes #6533 2022-05-08 22:45:54 +00:00
DeviceCommandContext.h Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
Framebuffer.cpp Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
Framebuffer.h Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
Mapping.cpp Moves depth and stencil tests to PipelineState and DeviceCommandContext. 2022-02-01 16:38:55 +00:00
Mapping.h Moves depth and stencil tests to PipelineState and DeviceCommandContext. 2022-02-01 16:38:55 +00:00
ShaderProgram.cpp Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
ShaderProgram.h Moves uniform and texture binding to CDeviceCommandContext. 2022-05-02 20:57:22 +00:00
Texture.cpp Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
Texture.h Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00