1
0
forked from 0ad/0ad
0ad/source
2005-06-20 15:14:36 +00:00
..
graphics Terrain XML loading, plus mouse/JS portability and some misc stuff to mix it up 2005-06-20 15:14:36 +00:00
gui Terrain XML loading, plus mouse/JS portability and some misc stuff to mix it up 2005-06-20 15:14:36 +00:00
i18n Changed PSERROR to inherit from std::exception 2005-05-24 00:00:40 +00:00
lib Terrain XML loading, plus mouse/JS portability and some misc stuff to mix it up 2005-06-20 15:14:36 +00:00
maths Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
ps Terrain XML loading, plus mouse/JS portability and some misc stuff to mix it up 2005-06-20 15:14:36 +00:00
renderer Use gl*ARB wherever possible. They are mapped onto the core gl* function if the driver's version is high enough, else onto the extension's gl*ARB function. 2005-06-14 03:33:16 +00:00
scripting Added CStr and some other things to precompiled.h, to reduce build times. 2005-06-01 20:12:45 +00:00
simulation Terrain XML loading, plus mouse/JS portability and some misc stuff to mix it up 2005-06-20 15:14:36 +00:00
sound debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h 2005-05-11 18:56:30 +00:00
tests UTF-8->CStrW conversion; used in saved console history. 2005-05-10 18:15:03 +00:00
tools Added simple elevation painter as well as array syntax for AndConstraint, RandomTerrain and the new MultiPainter. 2005-06-20 03:18:51 +00:00
main.cpp Terrain XML loading, plus mouse/JS portability and some misc stuff to mix it up 2005-06-20 15:14:36 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00