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forked from 0ad/0ad
0ad/source/simulation2
vts 91652bdf6e Implemented nested territory boundaries. Fixes #918.
Fixed out of bounds memory access in Atlas due to always using global
terrain in TerrainOverlay
Fixed wrong player ID calculation in TerritoryOverlay

This was SVN commit r10929.
2012-01-18 21:22:58 +00:00
..
components Implemented nested territory boundaries. Fixes #918. 2012-01-18 21:22:58 +00:00
docs Improve docs 2010-10-04 11:38:43 +00:00
helpers Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts. 2012-01-12 12:51:10 +00:00
scripting Avoid some code duplication 2011-11-23 21:26:14 +00:00
serialization Detect and fix printf signedness errors. Fixes #1086, #1087. 2012-01-01 16:43:10 +00:00
system # Partial support for saved games with AI. 2011-12-22 14:04:32 +00:00
tests Detect and fix printf signedness errors. Fixes #1086, #1087. 2012-01-01 16:43:10 +00:00
MessageTypes.h # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
Simulation2.cpp # Partial support for saved games with AI. 2011-12-22 14:04:32 +00:00
Simulation2.h Minor enhancements to serialization test mode 2011-10-28 13:18:16 +00:00
TypeList.h Rendering marker lines between buildings and rally points 2011-12-10 07:07:04 +00:00