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forked from 0ad/0ad
0ad/source
2011-03-21 22:59:00 +00:00
..
collada Support prop_ prefix in Collada files, as well as prop- 2010-11-15 02:18:49 +00:00
graphics Fix build errors. 2011-03-21 21:06:08 +00:00
gui Use path types and conversions more consistently. 2011-03-21 22:59:00 +00:00
lib Use path types and conversions more consistently. 2011-03-21 22:59:00 +00:00
maths # Initial version of terrain decal textures. 2011-03-13 19:22:05 +00:00
mocks # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
network path improvements/fixes: 2011-03-21 19:54:08 +00:00
pch remove no-longer needed (and non-reentrant) MICROLOG as per today's meeting 2010-11-06 19:11:40 +00:00
ps Use path types and conversions more consistently. 2011-03-21 22:59:00 +00:00
renderer Use path types and conversions more consistently. 2011-03-21 22:59:00 +00:00
scripting Fix build errors. 2011-03-21 21:06:08 +00:00
scriptinterface # towards locale-independent pathnames on Linux 2011-03-21 17:53:13 +00:00
simulation # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
simulation2 Use path types and conversions more consistently. 2011-03-21 22:59:00 +00:00
sound # towards locale-independent pathnames on Linux 2011-03-21 17:53:13 +00:00
tools path improvements/fixes: 2011-03-21 19:54:08 +00:00
contributors.txt Update contributors list 2010-08-06 00:18:45 +00:00
main.cpp Use path types and conversions more consistently. 2011-03-21 22:59:00 +00:00
test_setup.cpp path improvements/fixes: 2011-03-21 19:54:08 +00:00