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Stan e947dcb23c Fix ab16e60afa
Reported by: @Langbart
Accepted by: @Vladislavbelov
Tested by: @Langbart
Fixes: #6603
Differential Revision: https://code.wildfiregames.com/D4765
This was SVN commit r27058.
2022-08-16 14:57:28 +00:00
..
collada Forbids using more than 64 bones for GPU skinning. 2021-12-13 19:22:27 +00:00
graphics Fixes crash in Atlas when switching from the Actor viewer. Fixes #6524 2022-08-10 17:17:24 +00:00
gui Fix build without precompiled headers. Fixes f4128208de 2022-06-06 21:48:07 +00:00
i18n Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
lib Fix replay cache creation in non latin folders. 2022-08-14 17:23:50 +00:00
lobby Adds std namespace to shared_ptr usages in network and engine. 2021-05-22 19:28:40 +00:00
maths Moves uniform and texture binding to CDeviceCommandContext. 2022-05-02 20:57:22 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Don't create thread on failed connection 2022-03-14 17:19:42 +00:00
pch Include CStrInternStatic where necessary only. 2021-05-18 11:09:54 +00:00
ps Fix ab16e60afa 2022-08-16 14:57:28 +00:00
renderer Fixes crash in Atlas when switching from the Actor viewer. Fixes #6524 2022-08-10 17:17:24 +00:00
rlinterface Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
scriptinterface Remove some duplicated code from ScriptInterface.cpp 2022-03-28 21:58:22 +00:00
simulation2 Fix non-visual autostart, as well as client/host autostart. 2022-05-15 06:34:17 +00:00
soundmanager Moves uniform and texture binding to CDeviceCommandContext. 2022-05-02 20:57:22 +00:00
third_party Optimization for include resolving in PreprocessorWrapper. 2021-01-20 23:05:15 +00:00
tools Add a function to handle custom phase techs, so they do not show as unused. 2022-08-06 15:06:03 +00:00
main.cpp Fix non-visual autostart, as well as client/host autostart. 2022-05-15 06:34:17 +00:00
test_setup.cpp Implement a global task manager using a pool of worker threads 2021-06-03 14:48:38 +00:00