1
0
forked from 0ad/0ad
0ad/build
wraitii f2cf2c97ad [SM60 1/2] Upgrade Spidermonkey build system and binaries to 60.9.1
This changes VS to use the same library name as other platforms, since
the toolsets are binary-compatible going forward. This makes the build
script slightly more streamlined on windows.
Also enable building NSPR on windows as part of the spidermonkey build,
instead of compiling it separately.

Tested by: SubitaNeo, Stan
Refs #5859

Differential Revision: https://code.wildfiregames.com/D3115
This was SVN commit r24242.
2020-11-24 15:41:52 +00:00
..
android Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
bin Cleanup of NASM. It has been unused for ages (153357f640) and we still have legacy code lines in our premake scripts. We also carry an unused binary for Windows. 2017-01-30 09:19:59 +00:00
coala Fixes and improvements to the CI pipelines. 2020-08-18 12:47:09 +00:00
coverage Small updates to build scripts, refs #4419. 2016-12-27 09:49:41 +00:00
dehydra Detect and fix printf signedness errors. Fixes #1086, #1087. 2012-01-01 16:43:10 +00:00
errorlist # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
jenkins Fixes and improvements to the CI pipelines. 2020-08-18 12:47:09 +00:00
premake [SM60 1/2] Upgrade Spidermonkey build system and binaries to 60.9.1 2020-11-24 15:41:52 +00:00
resources macOS build fixes and Jenkins pipelines. 2020-05-17 14:12:53 +00:00
svn_revision Fix lineendings. 2019-07-12 17:40:40 +00:00
workspaces [SM60 1/2] Upgrade Spidermonkey build system and binaries to 60.9.1 2020-11-24 15:41:52 +00:00