Britons get the Kennl.
Gauls get the Rotary Mill. This was SVN commit r12086.
This commit is contained in:
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1926a18354
commit
0ef77d550c
@ -75,10 +75,10 @@
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"Structures":
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[
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{
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"Name": "Melonas",
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"Name": "Kennel",
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"Class": "",
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"Emblem": "",
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"History": "The Celts developed the first rotary flour mill.",
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"History": "The Britons were known for breeding war dogs.",
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"Requirements": "",
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"Phase": "",
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"Special": ""
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@ -99,6 +99,9 @@
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},
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{
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"Template": "units/brit_cavalry_swordsman_b"
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},
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{
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"Template": "units/brit_war_dog_b"
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}
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],
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"Formations":
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@ -17,7 +17,7 @@
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{
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"Name": "Uae Uictos",
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"History": "Means Woe to the Defeated It was the words that the Gallic Leader, Brennos, spoke at the Capitol at Rome after they took their plunder.",
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"Description": "A set amount of ore and food from every structure destroyed or captured "
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"Description": "A set amount of metal and food from every structure destroyed or captured "
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},
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{
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"Name": "Carnutes",
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@ -1,47 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_special">
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<Cost>
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<BuildTime>100</BuildTime>
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<PopulationBonus>2</PopulationBonus>
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<Resources>
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<food>0</food>
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<wood>200</wood>
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<stone>0</stone>
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<metal>0</metal>
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</Resources>
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</Cost>
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<Footprint replace="">
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<Circle radius="9.0"/>
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<Height>6.0</Height>
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</Footprint>
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<GarrisonHolder disable=""/>
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<Identity>
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<Civ>brit</Civ>
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<GenericName>Rotary Mill</GenericName>
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<SpecificName>Melonas</SpecificName>
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<Tooltip>Increase farming output +15%. (Currently a useless structure)</Tooltip>
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<History>The Celts developed the first rotary flour mill.</History>
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<Icon>structures/sb1.png</Icon>
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</Identity>
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<Obstruction>
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<Static width="16.0" depth="16.0"/>
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</Obstruction>
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<RallyPoint disable=""/>
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<Sound>
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<SoundGroups>
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<select>interface/select/building/sel_ffactri.xml</select>
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<constructed>interface/complete/building/complete_ffactri.xml</constructed>
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<death>attack/destruction/building_collapse_large.xml</death>
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</SoundGroups>
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</Sound>
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<StatusBars>
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<HeightOffset>8.0</HeightOffset>
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</StatusBars>
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<TerritoryInfluence>
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<Radius>32</Radius>
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</TerritoryInfluence>
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<VisualActor>
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<Actor>structures/celts/special.xml</Actor>
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<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
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</VisualActor>
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</Entity>
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@ -1,58 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_special">
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<Armour>
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<Hack>10.0</Hack>
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<Pierce>40.0</Pierce>
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<Crush>5.0</Crush>
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</Armour>
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<Cost>
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<PopulationBonus>0</PopulationBonus>
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<BuildTime>50</BuildTime>
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<Resources>
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<wood>50</wood>
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<stone>50</stone>
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</Resources>
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</Cost>
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<Footprint>
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<Square width="8.0" depth="7.0"/>
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<Height>5.0</Height>
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</Footprint>
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<GarrisonHolder disable=""/>
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<Health>
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<Max>500</Max>
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</Health>
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<Identity>
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<Civ>celt</Civ>
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<GenericName>Special Building</GenericName>
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<SpecificName>Kennel</SpecificName>
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<Tooltip>Train Celtic war dogs.</Tooltip>
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<Icon>structures/kennel.png</Icon>
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<RequiredTechnology>phase_town</RequiredTechnology>
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</Identity>
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<Obstruction>
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<Static width="7.5" depth="6.75"/>
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</Obstruction>
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<Sound>
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<SoundGroups>
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<select>interface/select/building/sel_kennel.xml</select>
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<constructed>interface/complete/building/complete_kennel.xml</constructed>
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<death>attack/destruction/building_collapse_large.xml</death>
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</SoundGroups>
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</Sound>
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<StatusBars>
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<HeightOffset>8.0</HeightOffset>
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</StatusBars>
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<TerritoryInfluence>
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<Radius>20</Radius>
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<Weight>65536</Weight>
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</TerritoryInfluence>
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<ProductionQueue>
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<Entities datatype="tokens">
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units/gaul_war_dog_b
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</Entities>
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</ProductionQueue>
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<VisualActor>
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<Actor>structures/celts/kennel.xml</Actor>
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<FoundationActor>structures/fndn_2x2.xml</FoundationActor>
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</VisualActor>
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</Entity>
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@ -6,7 +6,6 @@
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<Builder>
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<Entities datatype="tokens">
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structures/brit_kennel
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structures/brit_rotarymill
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</Entities>
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</Builder>
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<Identity>
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@ -3,7 +3,6 @@
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<Builder>
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<Entities datatype="tokens">
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structures/brit_kennel
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structures/brit_rotarymill
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</Entities>
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</Builder>
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<Identity>
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@ -6,7 +6,6 @@
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<Builder>
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<Entities datatype="tokens">
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structures/brit_kennel
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structures/brit_rotarymill
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</Entities>
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</Builder>
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<Identity>
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@ -5,7 +5,6 @@
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</Armour>
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<Builder>
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<Entities datatype="tokens">
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structures/gaul_kennel
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structures/gaul_rotarymill
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</Entities>
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</Builder>
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@ -2,7 +2,6 @@
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<Entity parent="template_unit_infantry_ranged_slinger">
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<Builder>
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<Entities datatype="tokens">
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structures/gaul_kennel
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structures/gaul_rotarymill
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</Entities>
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</Builder>
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@ -5,7 +5,6 @@
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</Armour>
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<Builder>
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<Entities datatype="tokens">
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structures/gaul_kennel
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structures/gaul_rotarymill
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</Entities>
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</Builder>
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@ -1,31 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="units/gaul_war_dog_b">
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<Armour>
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<Hack>4.0</Hack>
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<Pierce>4.0</Pierce>
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<Crush>4.0</Crush>
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</Armour>
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<Attack>
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<Melee>
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<Hack>21.0</Hack>
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</Melee>
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<Charge>
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<Hack>63.0</Hack>
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</Charge>
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</Attack>
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<Identity>
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<Rank>Advanced</Rank>
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</Identity>
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<Promotion>
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<Entity>units/gaul_war_dog_e</Entity>
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</Promotion>
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<UnitMotion>
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<WalkSpeed>9.24</WalkSpeed>
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<Run>
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<Speed>27.72</Speed>
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</Run>
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</UnitMotion>
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<VisualActor>
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<Actor>units/celts/cavalry_spearman_a.xml</Actor>
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</VisualActor>
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</Entity>
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_cavalry_melee_spearman">
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<Armour>
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<Hack>3.0</Hack>
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<Pierce>3.0</Pierce>
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<Crush>3.0</Crush>
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</Armour>
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<Attack>
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<Melee>
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<Hack>20.0</Hack>
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<Pierce>0.0</Pierce>
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<Crush>0.0</Crush>
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<Bonuses>
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<BonusHunt>
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<Classes>Animal</Classes>
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<Multiplier>2.0</Multiplier>
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</BonusHunt>
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</Bonuses>
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</Melee>
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<Charge>
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<Hack>60.0</Hack>
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<Pierce>0.0</Pierce>
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<Bonuses>
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<BonusHunt>
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<Classes>Animal</Classes>
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<Multiplier>2.0</Multiplier>
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</BonusHunt>
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</Bonuses>
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</Charge>
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</Attack>
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<Cost>
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<BuildTime>10</BuildTime>
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<Population>1</Population>
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<Resources>
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<food>100</food>
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<wood>0</wood>
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</Resources>
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</Cost>
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<Footprint>
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<Circle radius="3.0"/>
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<Height>3.0</Height>
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</Footprint>
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<Health>
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<Max>100</Max>
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</Health>
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<Identity>
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<Civ>gaul</Civ>
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<SelectionGroupName>units/gaul_war_dog_b</SelectionGroupName>
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<GenericName>War Dog</GenericName>
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<SpecificName>Coun</SpecificName>
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<History>The Celts used large dogs such as mastiffs or wolfhounds in combat, especially against enemy cavalry. The Romans were very impressed with the strength and ferocity of these dogs. Many were brought back to Rome for the gladiator arena or to serve as guard dogs.</History>
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<Tooltip>Bonused vs. Infantry Swordsmen, Infantry Javelinists, and Fauna.</Tooltip>
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<Icon>units/celt_war_dog.png</Icon>
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</Identity>
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<Obstruction>
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<Unit radius="1.0"/>
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</Obstruction>
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<Promotion>
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<Entity>units/gaul_war_dog_a</Entity>
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</Promotion>
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<ResourceGatherer disable=""/>
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<Sound>
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<SoundGroups>
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<select>voice/celts/civ/civ_dog_bark.xml</select>
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<order_walk>voice/celts/civ/civ_dog_move.xml</order_walk>
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<order_attack>voice/celts/civ/civ_dog_move.xml</order_attack>
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<order_gather>voice/celts/civ/civ_dog_move.xml</order_gather>
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<order_repair>voice/celts/civ/civ_dog_move.xml</order_repair>
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<walk>actor/mounted/movement/walk.xml</walk>
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<run>actor/mounted/movement/walk.xml</run>
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<attack>attack/weapon/sword.xml</attack>
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<death>actor/fauna/death/death_animal_gen.xml</death>
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<trained>interface/alarm/alarm_create_cav.xml</trained>
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</SoundGroups>
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</Sound>
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<UnitMotion>
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<WalkSpeed>10.0</WalkSpeed>
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<Run>
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<Speed>30.0</Speed>
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</Run>
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</UnitMotion>
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<Vision>
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<Range>40</Range>
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</Vision>
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<VisualActor>
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<Actor>units/celts/cavalry_spearman_b.xml</Actor>
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</VisualActor>
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</Entity>
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="units/gaul_war_dog_a">
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<Armour>
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<Hack>6.0</Hack>
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<Pierce>6.0</Pierce>
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<Crush>6.0</Crush>
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</Armour>
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<Attack>
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<Melee>
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<Hack>22.0</Hack>
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</Melee>
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<Charge>
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<Hack>66.0</Hack>
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</Charge>
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</Attack>
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<Identity>
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<Rank>Elite</Rank>
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</Identity>
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<Promotion disable=""/>
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<UnitMotion>
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<WalkSpeed>8.8</WalkSpeed>
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<Run>
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<Speed>26.4</Speed>
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</Run>
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</UnitMotion>
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<VisualActor>
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<Actor>units/celts/cavalry_spearman_e.xml</Actor>
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</VisualActor>
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</Entity>
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