#Completed first draft of the roman mill and fortress.
This was SVN commit r3724.
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@ -5,11 +5,11 @@
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>structural/rome_rc2.pmd</mesh>
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<props/>
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<texture>structural/rome_struct_1.dds</texture>
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<mesh>props/rome_ff.pmd</mesh>
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<texture>structural/rome_struct_2.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/rome_rc.pmd</mesh>
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<texture>structural/rome_struct_2.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -5,10 +5,11 @@
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>structural/plac_ff.pmd</mesh>
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<props/>
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<texture>structural/plac_rome.dds</texture>
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<mesh>structural/rome_ff.pmd</mesh>
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<props>
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<prop actor="props/structures/romans/fortress.xml" attachpoint="props_main"/>
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</props>
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<texture>structural/rome_struct_1.dds</texture>
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</variant>
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</group>
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@ -5,9 +5,10 @@
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>structural/rome_rc.pmd</mesh>
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<props/>
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<props>
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<prop actor="props/structures/romans/mill.xml" attachpoint="props_main"/>
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</props>
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<texture>structural/rome_struct_1.dds</texture>
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</variant>
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</group>
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@ -70,7 +70,7 @@
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<group>
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<variant name="gather_wood">
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<animations>
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<animation file="biped/chop.psa" name="gather_wood" speed="150"/>
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<animation file="biped/chop.psa" name="gather_wood" speed="125"/>
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</animations>
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<props>
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<prop actor="props/units/tools/axe.xml" attachpoint="r_hand"/>
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@ -92,7 +92,7 @@
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<group>
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<variant name="gather_fruit">
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<animations>
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<animation file="biped/forage.psa" name="gather_fruit" speed="5"/>
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<animation file="biped/forage.psa" name="gather_fruit" speed="35"/>
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</animations>
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<props>
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<prop actor="props/units/tools/basket.xml" attachpoint="l_leg"/>
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@ -144,4 +144,6 @@
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/official/art/meshes/props/rome_ff.pmd
(Stored with Git LFS)
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binaries/data/mods/official/art/meshes/props/rome_ff.pmd
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/official/art/meshes/props/rome_rc.pmd
(Stored with Git LFS)
Normal file
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binaries/data/mods/official/art/meshes/props/rome_rc.pmd
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/official/art/meshes/structural/rome_ff.pmd
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/meshes/structural/rome_ff.pmd
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/official/art/meshes/structural/rome_rc.pmd
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/meshes/structural/rome_rc.pmd
(Stored with Git LFS)
Normal file
Binary file not shown.
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