Revert 09916ce6cb
which broken jenkins build.
This was SVN commit r22519.
This commit is contained in:
parent
09916ce6cb
commit
13209c3183
@ -1,43 +0,0 @@
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/* Copyright (C) 2019 Wildfire Games.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef INCLUDED_SCOPED_LOCALE
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#define INCLUDED_SCOPED_LOCALE
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class ScopedLocale
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{
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public:
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ScopedLocale(int category, char* newLocale) : m_Category(category)
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{
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m_OldLocale = setlocale(category, nullptr);
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TS_ASSERT(setlocale(m_Category, newLocale) != nullptr);
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}
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~ScopedLocale()
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{
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TS_ASSERT(setlocale(m_Category, m_OldLocale));
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}
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private:
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int m_Category;
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char* m_OldLocale;
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};
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#endif // #ifndef INCLUDED_SCOPED_LOCALE
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@ -16,7 +16,6 @@
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*/
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#include "lib/self_test.h"
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#include "lib/scoped_locale.h"
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#include "ps/CStr.h"
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@ -114,7 +113,7 @@ public:
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// because GTK+ can change the locale when we're running Atlas.
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// (If the host system doesn't have the locale we're using for this test
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// then it'll just stick with the default, which is fine)
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ScopedLocale(LC_NUMERIC, "en_US.UTF-8");
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char* old = setlocale(LC_NUMERIC, "fr_FR.UTF-8");
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CStr8 str1("1.234");
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TS_ASSERT_DELTA(str1.ToFloat(), 1.234f, 0.0001f);
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@ -139,5 +138,7 @@ public:
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TS_ASSERT_EQUALS(str3.ToUInt(), 3u);
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TS_ASSERT_EQUALS(str3.ToLong(), 3);
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TS_ASSERT_EQUALS(str3.ToULong(), 3u);
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setlocale(LC_NUMERIC, old);
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}
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};
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@ -16,7 +16,6 @@
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*/
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#include "lib/self_test.h"
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#include "lib/scoped_locale.h"
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#include "third_party/cppformat/format.h"
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@ -26,7 +25,7 @@ public:
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void test_basic()
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{
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// Make test behave independent of current host locale
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ScopedLocale(LC_ALL, "en_US.UTF-8");
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char* old = setlocale(LC_ALL, "en_US.UTF-8");
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TS_ASSERT_EQUALS(fmt::sprintf("abc"), "abc");
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@ -58,5 +57,7 @@ public:
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TS_ASSERT_EQUALS(fmt::sprintf("T%sT", (const char*)NULL), "T(null)T");
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TS_ASSERT_EQUALS(fmt::sprintf("T%pT", (void*)0x1234), "T0x1234T");
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setlocale(LC_ALL, old);
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}
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};
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