Cleaning out unused PMD mesh files. 272 files, total.
This was SVN commit r10948.
This commit is contained in:
parent
d40e4797de
commit
1b8d52dd6b
BIN
binaries/data/mods/internal/art/meshes/temp/breastplate.pmd
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binaries/data/mods/internal/art/meshes/temp/breastplate.pmd
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binaries/data/mods/internal/art/meshes/temp/cape.pmd
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binaries/data/mods/internal/art/meshes/temp/cape.pmd
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binaries/data/mods/internal/art/meshes/temp/car_a.pmd
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binaries/data/mods/internal/art/meshes/temp/car_a.pmd
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binaries/data/mods/internal/art/meshes/temp/car_b.pmd
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binaries/data/mods/internal/art/meshes/temp/car_b.pmd
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binaries/data/mods/internal/art/meshes/temp/car_e.pmd
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binaries/data/mods/internal/art/meshes/temp/car_e.pmd
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binaries/data/mods/internal/art/meshes/temp/cjv_a.pmd
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binaries/data/mods/internal/art/meshes/temp/cjv_a.pmd
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binaries/data/mods/internal/art/meshes/temp/cjv_b.pmd
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binaries/data/mods/internal/art/meshes/temp/cjv_b.pmd
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binaries/data/mods/internal/art/meshes/temp/cjv_e.pmd
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binaries/data/mods/internal/art/meshes/temp/cjv_e.pmd
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binaries/data/mods/internal/art/meshes/temp/csp_a.pmd
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binaries/data/mods/internal/art/meshes/temp/csp_a.pmd
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binaries/data/mods/internal/art/meshes/temp/csp_b.pmd
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binaries/data/mods/internal/art/meshes/temp/csp_b.pmd
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binaries/data/mods/internal/art/meshes/temp/csp_e.pmd
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binaries/data/mods/internal/art/meshes/temp/csp_e.pmd
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binaries/data/mods/internal/art/meshes/temp/csw_a.pmd
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binaries/data/mods/internal/art/meshes/temp/csw_a.pmd
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binaries/data/mods/internal/art/meshes/temp/csw_b.pmd
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binaries/data/mods/internal/art/meshes/temp/csw_b.pmd
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binaries/data/mods/internal/art/meshes/temp/csw_e.pmd
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binaries/data/mods/internal/art/meshes/temp/csw_e.pmd
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binaries/data/mods/internal/art/meshes/temp/fem.pmd
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binaries/data/mods/internal/art/meshes/temp/fem.pmd
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binaries/data/mods/internal/art/meshes/temp/hele_bir.pmd
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binaries/data/mods/internal/art/meshes/temp/hele_bir.pmd
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binaries/data/mods/internal/art/meshes/temp/hele_tri.pmd
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binaries/data/mods/internal/art/meshes/temp/hele_tri.pmd
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binaries/data/mods/internal/art/meshes/temp/hr1.pmd
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binaries/data/mods/internal/art/meshes/temp/hr1.pmd
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binaries/data/mods/internal/art/meshes/temp/hr2.pmd
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binaries/data/mods/internal/art/meshes/temp/hr2.pmd
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binaries/data/mods/internal/art/meshes/temp/hr3.pmd
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binaries/data/mods/internal/art/meshes/temp/hr3.pmd
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binaries/data/mods/internal/art/meshes/temp/iar_a.pmd
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binaries/data/mods/internal/art/meshes/temp/iar_a.pmd
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binaries/data/mods/internal/art/meshes/temp/iar_b.pmd
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binaries/data/mods/internal/art/meshes/temp/iar_b.pmd
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binaries/data/mods/internal/art/meshes/temp/iar_e.pmd
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binaries/data/mods/internal/art/meshes/temp/iar_e.pmd
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binaries/data/mods/internal/art/meshes/temp/ijv_a.pmd
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binaries/data/mods/internal/art/meshes/temp/ijv_a.pmd
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binaries/data/mods/internal/art/meshes/temp/ijv_b.pmd
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binaries/data/mods/internal/art/meshes/temp/ijv_b.pmd
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binaries/data/mods/internal/art/meshes/temp/ijv_e.pmd
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binaries/data/mods/internal/art/meshes/temp/ijv_e.pmd
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binaries/data/mods/internal/art/meshes/temp/isl_a.pmd
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binaries/data/mods/internal/art/meshes/temp/isl_a.pmd
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binaries/data/mods/internal/art/meshes/temp/isl_b.pmd
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binaries/data/mods/internal/art/meshes/temp/isl_b.pmd
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binaries/data/mods/internal/art/meshes/temp/isl_e.pmd
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binaries/data/mods/internal/art/meshes/temp/isl_e.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/isp_a.pmd
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binaries/data/mods/internal/art/meshes/temp/isp_a.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/isp_b.pmd
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binaries/data/mods/internal/art/meshes/temp/isp_b.pmd
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binaries/data/mods/internal/art/meshes/temp/isp_e.pmd
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binaries/data/mods/internal/art/meshes/temp/isp_e.pmd
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binaries/data/mods/internal/art/meshes/temp/isw_a.pmd
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binaries/data/mods/internal/art/meshes/temp/isw_a.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/isw_b.pmd
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binaries/data/mods/internal/art/meshes/temp/isw_b.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/isw_e.pmd
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binaries/data/mods/internal/art/meshes/temp/isw_e.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/l_boot.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/l_boot.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/l_glove.pmd
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binaries/data/mods/internal/art/meshes/temp/l_glove.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/l_shoulder.pmd
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binaries/data/mods/internal/art/meshes/temp/l_shoulder.pmd
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binaries/data/mods/internal/art/meshes/temp/med.pmd
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binaries/data/mods/internal/art/meshes/temp/med.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/plac_helmet_a.pmd
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binaries/data/mods/internal/art/meshes/temp/plac_helmet_a.pmd
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binaries/data/mods/internal/art/meshes/temp/plac_helmet_e.pmd
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binaries/data/mods/internal/art/meshes/temp/plac_helmet_e.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/r_boot.pmd
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binaries/data/mods/internal/art/meshes/temp/r_boot.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/r_glove.pmd
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binaries/data/mods/internal/art/meshes/temp/r_glove.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/r_shoulder.pmd
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binaries/data/mods/internal/art/meshes/temp/r_shoulder.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/ship.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/ship.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/special_celt_genlab.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/special_celt_genlab.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/su1.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/su1.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/su2.pmd
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binaries/data/mods/internal/art/meshes/temp/su2.pmd
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binaries/data/mods/internal/art/meshes/temp/su3.pmd
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binaries/data/mods/internal/art/meshes/temp/su3.pmd
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binaries/data/mods/internal/art/meshes/temp/trd.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/trd.pmd
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binaries/data/mods/internal/art/meshes/temp/waterplane.pmd
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/temp/waterplane.pmd
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@ -3,7 +3,7 @@
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>gaia/temppig.pmd</mesh>
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<mesh>skeletal/pig.pmd</mesh>
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<texture>skeletal/animal_pig_a.dds</texture>
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</variant>
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</group>
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@ -2,27 +2,51 @@
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="shape-a">
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<variant frequency="1" name="shape-a">
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<mesh>gaia/stone_granite_me_a.pmd</mesh>
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</variant>
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<variant name="b">
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<variant frequency="1" name="b">
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<mesh>gaia/stone_granite_me_b.pmd</mesh>
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</variant>
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<variant name="c">
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<variant frequency="1" name="c">
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<mesh>gaia/stone_granite_me_c.pmd</mesh>
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</variant>
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<variant name="d">
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<variant frequency="1" name="d">
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<mesh>gaia/stone_granite_me_d.pmd</mesh>
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</variant>
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<variant name="e">
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<variant frequency="1" name="e">
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<mesh>gaia/stone_granite_me_e.pmd</mesh>
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</variant>
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<variant name="f">
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<variant frequency="1" name="f">
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<mesh>gaia/stone_granite_me_f.pmd</mesh>
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</variant>
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<variant name="shape-g">
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<variant frequency="1" name="shape-g">
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<mesh>gaia/stone_granite_me_g.pmd</mesh>
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</variant>
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<variant frequency="1" name="1">
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<mesh>gaia/wrld_rock_1.pmd</mesh>
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</variant>
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<variant frequency="1" name="2">
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<mesh>gaia/wrld_rock_2.pmd</mesh>
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</variant>
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<variant frequency="1" name="3">
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<mesh>gaia/wrld_rock_3.pmd</mesh>
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</variant>
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<variant frequency="1" name="4">
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<mesh>gaia/wrld_rock_4.pmd</mesh>
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</variant>
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<variant frequency="1" name="5">
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<mesh>gaia/wrld_rock_5.pmd</mesh>
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</variant>
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<variant frequency="1" name="6">
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<mesh>gaia/wrld_rock_6.pmd</mesh>
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</variant>
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<variant frequency="1" name="7">
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<mesh>gaia/wrld_rock_7.pmd</mesh>
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</variant>
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<variant frequency="1" name="8">
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<mesh>gaia/wrld_rock_8.pmd</mesh>
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</variant>
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</group>
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<group>
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<variant name="stone color a">
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@ -1,13 +1,11 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="helmet-raven">
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<variant name="Base">
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<mesh>props/helmet/celt_raven.dae</mesh>
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<texture>props/helmet/celt_a3.dds</texture>
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<texture>props/helmet/celt_g1.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="beard-large">
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<colour>241 202 112</colour>
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<mesh>props/head_longhair.pmd</mesh>
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<mesh>props/m_h_beard.pmd</mesh>
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<texture>props/head/celt_brennus.dds</texture>
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</variant>
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</group>
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</actor>
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@ -1,11 +1,16 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<group>
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<variant frequency="100" name="Base">
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<variant frequency="1" name="hoe 1">
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<mesh>props/tool_hoe.pmd</mesh>
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</variant>
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<variant frequency="1" name="hoe 2">
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<mesh>props/tool_hoe2.pmd</mesh>
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</variant>
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</group>
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<group>
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<variant>
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<texture>props/prop_weap.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Base">
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<texture>props/prop_weap.dds</texture>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="bow-med">
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<mesh>props/weap_bow_a.pmd</mesh>
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</variant>
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<variant frequency="1" name="bow-b">
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<mesh>props/weap_bow_b.pmd</mesh>
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</variant>
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<variant frequency="1" name="bow-c">
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<mesh>props/weap_bow_c.pmd</mesh>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="a">
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<variant frequency="1" name="sword a">
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<mesh>props/weap_csword_a.pmd</mesh>
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<texture>props/prop_weap.dds</texture>
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</variant>
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<variant frequency="1" name="b">
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<variant frequency="1" name="sword b">
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<mesh>props/weap_csword_b.pmd</mesh>
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</variant>
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<variant frequency="1" name="sword c">
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<mesh>props/weap_csword_c.pmd</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="texture">
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<texture>props/prop_weap.dds</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Base">
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<texture>props/prop_weap.dds</texture>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="falcata-a">
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<mesh>props/weap_falcata_a.pmd</mesh>
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</variant>
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<variant frequency="1" name="falcata-bronze">
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<mesh>props/weap_falcata_b.pmd</mesh>
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</variant>
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@ -19,6 +19,11 @@
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<variant frequency="1" name="falcata-steel">
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<mesh>props/weap_falcata_d.pmd</mesh>
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</variant>
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<variant frequency="	1" name="falcata-e">
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<mesh>props/weap_falcata_e.pmd</mesh>
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</variant>
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<variant frequency="1" name="falcata-f">
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<mesh>props/weap_falcata_f.pmd</mesh>
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</variant>
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</group>
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</actor>
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@ -1,18 +1,17 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<texture>props/prop_weap.dds</texture>
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</variant>
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="a">
|
||||
<variant frequency="1" name="a">
|
||||
<mesh>props/weap_sling_a.pmd</mesh>
|
||||
</variant>
|
||||
<variant frequency="1" name="b">
|
||||
<mesh>props/weap_sling_a.pmd</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
||||
|
@ -1,21 +1,23 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant name="Base">
|
||||
<variant frequency="1" name="Base">
|
||||
<texture>props/prop_weap.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant name="spear-a">
|
||||
<variant frequency="1" name="spear-a">
|
||||
<mesh>props/weap_spear_a.pmd</mesh>
|
||||
</variant>
|
||||
<variant name="spear-b">
|
||||
<variant frequency="1" name="spear-b">
|
||||
<mesh>props/weap_spear_b.pmd</mesh>
|
||||
</variant>
|
||||
<variant frequency="1" name="spear-d">
|
||||
<mesh>props/weap_spear_d.pmd</mesh>
|
||||
</variant>
|
||||
<variant frequency="1" name="spear-e">
|
||||
<mesh>props/weap_spear_e.pmd</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
||||
|
@ -1,21 +1,23 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<texture>props/prop_weap.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant frequency="1" name="sarissa-a">
|
||||
<mesh>props/weap_spear_long_a.pmd</mesh>
|
||||
</variant>
|
||||
<variant frequency="1" name="sarissa-light">
|
||||
<mesh>props/weap_spear_long_b.pmd</mesh>
|
||||
</variant>
|
||||
<variant frequency="1" name="sarissa-c">
|
||||
<mesh>props/weap_spear_long_c.pmd</mesh>
|
||||
</variant>
|
||||
<variant frequency="1" name="sarissa-medgrip">
|
||||
<mesh>props/weap_spear_long_d.pmd</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
||||
|
@ -1,24 +1,26 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<texture>props/prop_weap.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant frequency="1" name="xiphos-goldgrip">
|
||||
<mesh>props/weap_xiphos_a.pmd</mesh>
|
||||
</variant>
|
||||
<variant frequency="1" name="xiphos-c">
|
||||
<mesh>props/weap_xiphos_c.pmd</mesh>
|
||||
</variant>
|
||||
<variant frequency="1" name="xiphos-steel">
|
||||
<mesh>props/weap_xiphos_d.pmd</mesh>
|
||||
</variant>
|
||||
<variant frequency="1" name="xiphos-e">
|
||||
<mesh>props/weap_xiphos_e.pmd</mesh>
|
||||
</variant>
|
||||
<variant frequency="1" name="xiphos-steelgrip2">
|
||||
<mesh>props/weap_xiphos_f.pmd</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
||||
|
@ -21,7 +21,6 @@
|
||||
</animations>
|
||||
<mesh>skeletal/m_hero_cape.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/heads/celt_helmet_raven.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/shields/celt_brennus.xml" attachpoint="shield"/>
|
||||
<prop actor="props/units/weapons/csword.xml" attachpoint="r_hand"/>
|
||||
<prop actor="props/temp/l_sheath.xml" attachpoint="l_hip"/>
|
||||
|
BIN
binaries/data/mods/public/art/meshes/gaia/bigstick.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/bigstick.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/cypress_a.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/cypress_a.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/cypress_b.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/cypress_b.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/deciduo1.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/deciduo1.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/deciduo2.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/deciduo2.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/palm_medit_fan_a.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/palm_medit_fan_a.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/palm_medit_fan_b.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/palm_medit_fan_b.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/pine_a.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/pine_a.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/prop_axe_basic.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/prop_axe_basic.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/prop_sword_basica.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/prop_sword_basica.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/prop_sword_basicb.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/prop_sword_basicb.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/stone_granite_sm_c.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/stone_granite_sm_c.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/stone_granite_sm_d.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/stone_granite_sm_d.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/temp_sheep1.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/temp_sheep1.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/temppig.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/temppig.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_bush_1.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_bush_1.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_bush_2.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_bush_2.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_cypress_potted_b.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_cypress_potted_b.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_cypress_row_a.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_cypress_row_a.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_cypresspotted_a.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_cypresspotted_a.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_fol_grass_crab_lg.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_fol_grass_crab_lg.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_fol_grass_crab_sm.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_fol_grass_crab_sm.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_fol_grass_tall1.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_fol_grass_tall1.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_fol_grass_tall2.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_fol_grass_tall2.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_fol_grass_tall3.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_fol_grass_tall3.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_fol_grass_tall4.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_fol_grass_tall4.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_fol_plantb_sm.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_fol_plantb_sm.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_fol_sprite.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_fol_sprite.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_mushroom.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_mushroom.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_plant_grass_dry1.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_plant_grass_dry1.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_plant_grass_dry2.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_plant_grass_dry2.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_plant_grass_dry3.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_plant_grass_dry3.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_plant_med2.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/gaia/wrld_plant_med2.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/celt_trader.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/props/celt_trader.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/celt_tri1.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/props/celt_tri1.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/celt_wc2.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/props/celt_wc2.pmd
(Stored with Git LFS)
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user