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forked from 0ad/0ad

[Gameplay A24] - Change Parade of Daphne tech.

Change description.
Affect Champions training time instead of fortress' batch time modifier.

Patch by: @borg-
Differential revision: D3273
Reviewed by: @Nescio
This was SVN commit r24514.
This commit is contained in:
Freagarach 2021-01-06 06:18:22 +00:00
parent b5243cd574
commit 284bf20d97

View File

@ -1,15 +1,20 @@
{ {
"genericName": "Parade of Daphne", "genericName": "Parade of Daphne",
"description": "Significantly increase training speed of champions and siege engines at the fortress when training them in large batches.", "description": "The festival at Daphne was a major event of the Seleucid Empire: tens of thousands of well-equipped troops participated in the opening procession.",
"cost": { "food": 500, "wood": 0, "stone": 0, "metal": 500 }, "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 300 },
"requirements": { "all": [{ "tech": "phase_city" }, { "civ": "sele" }] }, "requirements": {
"all": [
{ "tech": "phase_city" },
{ "civ": "sele" }
]
},
"requirementsTooltip": "Unlocked in City Phase.", "requirementsTooltip": "Unlocked in City Phase.",
"icon": "parade_of_daphne.png", "icon": "parade_of_daphne.png",
"researchTime": 60, "researchTime": 60,
"tooltip": "Faster batch training speed for the Fortress.", "tooltip": "Champions −20% training time.",
"modifications": [ "modifications": [
{ "value": "ProductionQueue/BatchTimeModifier", "add": -0.2 } { "value": "Cost/BuildTime", "multiply": 0.8 }
], ],
"affects": ["Fortress"], "affects": ["Champion"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml" "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
} }