[Gameplay A24] - Change Parade of Daphne tech.
Change description. Affect Champions training time instead of fortress' batch time modifier. Patch by: @borg- Differential revision: D3273 Reviewed by: @Nescio This was SVN commit r24514.
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@ -1,15 +1,20 @@
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{
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{
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"genericName": "Parade of Daphne",
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"genericName": "Parade of Daphne",
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"description": "Significantly increase training speed of champions and siege engines at the fortress when training them in large batches.",
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"description": "The festival at Daphne was a major event of the Seleucid Empire: tens of thousands of well-equipped troops participated in the opening procession.",
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"cost": { "food": 500, "wood": 0, "stone": 0, "metal": 500 },
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"cost": { "food": 500, "wood": 0, "stone": 0, "metal": 300 },
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"requirements": { "all": [{ "tech": "phase_city" }, { "civ": "sele" }] },
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"requirements": {
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"all": [
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{ "tech": "phase_city" },
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{ "civ": "sele" }
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]
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},
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"requirementsTooltip": "Unlocked in City Phase.",
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"requirementsTooltip": "Unlocked in City Phase.",
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"icon": "parade_of_daphne.png",
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"icon": "parade_of_daphne.png",
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"researchTime": 60,
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"researchTime": 60,
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"tooltip": "Faster batch training speed for the Fortress.",
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"tooltip": "Champions −20% training time.",
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"modifications": [
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"modifications": [
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{ "value": "ProductionQueue/BatchTimeModifier", "add": -0.2 }
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{ "value": "Cost/BuildTime", "multiply": 0.8 }
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],
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],
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"affects": ["Fortress"],
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"affects": ["Champion"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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}
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}
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