This was SVN commit r5252.
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>structural/plot_farm.pmd</mesh>
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<props>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r1c1"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r1c2"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r1c3"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r1c4"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r1c5"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r1c6"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r1c7"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r1c8"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r2c1"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r2c2"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r2c3"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r2c4"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r2c5"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r2c6"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r2c7"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r2c8"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r3c1"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r3c2"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r3c2"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r3c3"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r3c4"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r3c5"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r3c6"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r3c7"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r3c8"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r4c1"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r4c2"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r4c3"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r4c4"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r4c5"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r4c6"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r4c7"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r4c8"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r5c1"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r5c2"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r5c3"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r5c4"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r5c5"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r5c6"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r5c7"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r5c8"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r6c1"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r6c2"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r6c3"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r6c4"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r6c5"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r6c6"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r6c7"/>
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<prop actor="props/flora/farming_barley_harvest_a.xml" attachpoint="r6c8"/>
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</props>
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<texture>structural/plot_farm.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>structural/plot_farm.pmd</mesh>
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<texture>structural/plot_farm_dead.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>structural/plot_farm.pmd</mesh>
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<texture>structural/plot_farm.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/official/art/meshes/structural/plot_farm.pmd
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/meshes/structural/plot_farm.pmd
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/official/art/textures/skins/structural/plot_farm.dds
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/textures/skins/structural/plot_farm.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/official/art/textures/skins/structural/plot_farm_alternate.dds
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/textures/skins/structural/plot_farm_alternate.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/official/art/textures/skins/structural/plot_farm_dead.dds
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/textures/skins/structural/plot_farm_dead.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/official/art/textures/terrain/types/grass/grass1_spring.dds
(Stored with Git LFS)
BIN
binaries/data/mods/official/art/textures/terrain/types/grass/grass1_spring.dds
(Stored with Git LFS)
Binary file not shown.
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