(2/2) Update premake5 to Alpha 15 - shell scripts
Update build shell scripts to use premake5 `gmake2.*` directories. (The old `gmake.*` directories have been removed from premake5.) Differential Revision: https://code.wildfiregames.com/D3219 This was SVN commit r24388.
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@ -51,9 +51,15 @@ fi
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(cd ../../libraries/source/spidermonkey && rm -rf ./mozjs31)
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(cd ../../libraries/source/spidermonkey && rm -rf ./mozjs24)
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(cd ../premake/premake5/build/gmake.bsd && ${MAKE} clean)
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(cd ../premake/premake5/build/gmake.macosx && ${MAKE} clean)
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(cd ../premake/premake5/build/gmake.unix && ${MAKE} clean)
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# Delete former premake5 gmake.* directories
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(cd ../premake/premake5/build && rm -rf ./gmake.bsd)
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(cd ../premake/premake5/build && rm -rf ./gmake.macosx)
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(cd ../premake/premake5/build && rm -rf ./gmake.unix)
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# Cleanup current premake directories
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(cd ../premake/premake5/build/gmake2.bsd && ${MAKE} clean)
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(cd ../premake/premake5/build/gmake2.macosx && ${MAKE} clean)
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(cd ../premake/premake5/build/gmake2.unix && ${MAKE} clean)
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echo "Removing generated test files..."
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@ -103,17 +103,17 @@ premake_command="premake5"
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if [ "$with_system_premake5" = "false" ]; then
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# Build bundled premake
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cd ../premake/premake5
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PREMAKE_BUILD_DIR=build/gmake.unix
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PREMAKE_BUILD_DIR=build/gmake2.unix
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# BSD and OS X need different Makefiles
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case "`uname -s`" in
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"GNU/kFreeBSD" )
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# use default gmake.unix (needs -ldl as we have a GNU userland and libc)
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# use default gmake2.unix (needs -ldl as we have a GNU userland and libc)
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;;
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*"BSD" )
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PREMAKE_BUILD_DIR=build/gmake.bsd
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PREMAKE_BUILD_DIR=build/gmake2.bsd
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;;
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"Darwin" )
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PREMAKE_BUILD_DIR=build/gmake.macosx
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PREMAKE_BUILD_DIR=build/gmake2.macosx
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;;
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esac
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${MAKE} -C $PREMAKE_BUILD_DIR ${JOBS} || die "Premake build failed"
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