[Gameplay] Rename the Temple of Vesta aura and make it a more explicit CapturePoints bonus
Patch by: @wowgetoffyourcellphone Accepted by: @real_tabasco_sauce Supporting Comments: @chrstgtr Differential revision: https://code.wildfiregames.com/D5182 This was SVN commit r27919.
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{
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"auraName": "Eternal Fire",
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"type": "range",
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"radius": 75,
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"auraDescription": "Structures +50% capture points.",
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"modifications": [
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{ "value": "Capturable/CapturePoints", "multiply": 1.50 }
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],
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"affects": ["Structure"],
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"overlayIcon": "art/textures/ui/session/auras/laurel.png"
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}
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{
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"type": "range",
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"radius": 75,
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"affects": ["Structure"],
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"modifications": [
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{ "value": "Capturable/GarrisonRegenRate", "multiply": 1.5 }
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],
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"auraName": "Loyalty",
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"auraDescription": "Structures +50% capture points garrison regeneration rate.",
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"overlayIcon": "art/textures/ui/session/auras/build_bonus.png"
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}
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_civic_temple">
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<Auras datatype="tokens">
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structures/loyalty_regen
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structures/eternal_fire
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</Auras>
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<BuildRestrictions>
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<Category>TempleOfVesta</Category>
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