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[Gameplay] Rename the Temple of Vesta aura and make it a more explicit CapturePoints bonus

Patch by: @wowgetoffyourcellphone
Accepted by: @real_tabasco_sauce
Supporting Comments: @chrstgtr

Differential revision: https://code.wildfiregames.com/D5182
This was SVN commit r27919.
This commit is contained in:
wowgetoffyourcellphone 2023-11-07 16:23:38 +00:00
parent 41cf14be2c
commit 2e68fccd1d
3 changed files with 12 additions and 12 deletions

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@ -0,0 +1,11 @@
{
"auraName": "Eternal Fire",
"type": "range",
"radius": 75,
"auraDescription": "Structures +50% capture points.",
"modifications": [
{ "value": "Capturable/CapturePoints", "multiply": 1.50 }
],
"affects": ["Structure"],
"overlayIcon": "art/textures/ui/session/auras/laurel.png"
}

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@ -1,11 +0,0 @@
{
"type": "range",
"radius": 75,
"affects": ["Structure"],
"modifications": [
{ "value": "Capturable/GarrisonRegenRate", "multiply": 1.5 }
],
"auraName": "Loyalty",
"auraDescription": "Structures +50% capture points garrison regeneration rate.",
"overlayIcon": "art/textures/ui/session/auras/build_bonus.png"
}

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_temple">
<Auras datatype="tokens">
structures/loyalty_regen
structures/eternal_fire
</Auras>
<BuildRestrictions>
<Category>TempleOfVesta</Category>