Temporary palisade foundations for Alpha 10. (We should probably make better looking ones than these.)
This was SVN commit r11794.
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9fecad12c3
commit
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>structural/found_1x1.dae</mesh>
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<texture>structural/foundation.dds</texture>
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</variant>
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<variant>
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<props>
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<prop actor="particle/construction_dust.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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</actor>
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@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>structural/found_1x3.dae</mesh>
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<texture>structural/foundation.dds</texture>
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</variant>
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<variant>
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<props>
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<prop actor="particle/construction_dust.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/structural/found_1x1.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/found_1x1.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/found_1x3.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/found_1x3.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -16,7 +16,8 @@
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<PitchLower>0.9</PitchLower>
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<Threshold>1</Threshold>
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<Decay>3</Decay>
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<Replacement>civ_female_yes.ogg</Replacement>
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<Replacement>civ_female_my_lord.ogg</Replacement>
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<Path>audio/voice/hellenes/civ</Path>
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<Sound>civ_female_yes.ogg</Sound>
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<Sound>civ_female_my_lord.ogg</Sound>
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<Sound>civ_female_what_is_it.ogg</Sound>
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</SoundGroup>
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@ -28,7 +28,11 @@
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<Obstruction>
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<Static width="14" depth="2.0"/>
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</Obstruction>
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<StatusBars>
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<HeightOffset>9.0</HeightOffset>
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</StatusBars>
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<VisualActor>
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<FoundationActor>structures/fndn_1x3pal.xml</FoundationActor>
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<Actor>props/special/palisade_rocks_gate.xml</Actor>
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</VisualActor>
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<WallPiece>
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@ -29,8 +29,12 @@
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<Obstruction>
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<Static width="14" depth="2.0"/>
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</Obstruction>
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<StatusBars>
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<HeightOffset>9.0</HeightOffset>
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</StatusBars>
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<VisualActor>
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<Actor>props/special/palisade_rocks_long.xml</Actor>
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<FoundationActor>structures/fndn_1x3pal.xml</FoundationActor>
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</VisualActor>
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<WallPiece>
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<Length>11.0</Length>
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@ -29,8 +29,12 @@
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<Obstruction>
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<Static width="10" depth="2.0"/>
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</Obstruction>
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<StatusBars>
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<HeightOffset>9.0</HeightOffset>
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</StatusBars>
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<VisualActor>
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<Actor>props/special/palisade_rocks_medium.xml</Actor>
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<FoundationActor>structures/fndn_1x3pal.xml</FoundationActor>
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</VisualActor>
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<WallPiece>
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<Length>8.0</Length>
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@ -29,8 +29,12 @@
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<Obstruction>
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<Static width="4.5" depth="2.0"/>
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</Obstruction>
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<StatusBars>
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<HeightOffset>9.0</HeightOffset>
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</StatusBars>
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<VisualActor>
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<Actor>props/special/palisade_rocks_short.xml</Actor>
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<FoundationActor>structures/fndn_1x1pal.xml</FoundationActor>
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</VisualActor>
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<WallPiece>
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<Length>4.0</Length>
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@ -29,8 +29,12 @@
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<Obstruction>
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<Static width="4.0" depth="4.0"/>
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</Obstruction>
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<StatusBars>
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<HeightOffset>9.0</HeightOffset>
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</StatusBars>
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<VisualActor>
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<Actor>props/special/palisade_rocks_tower.xml</Actor>
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<FoundationActor>structures/fndn_1x1pal.xml</FoundationActor>
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</VisualActor>
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<WallPiece>
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<Length>4.0</Length>
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