Tweaking pop bonuses. Updated "palisade" portrait. New Oasis VII map.
This was SVN commit r11005.
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binaries/data/mods/public/art/textures/ui/session/portraits/structures/palisade.png
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binaries/data/mods/public/art/textures/ui/session/portraits/structures/palisade.png
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binaries/data/mods/public/maps/scenarios/Acropolis III.xml
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binaries/data/mods/public/maps/scenarios/Acropolis III.xml
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binaries/data/mods/public/maps/scenarios/Oasis VII.pmp
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binaries/data/mods/public/maps/scenarios/Oasis VII.pmp
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binaries/data/mods/public/maps/scenarios/Oasis VII.xml
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binaries/data/mods/public/maps/scenarios/Oasis VII.xml
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@ -7,7 +7,7 @@
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</Ranged>
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</Attack>
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<Cost>
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<PopulationBonus>22</PopulationBonus>
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<PopulationBonus>12</PopulationBonus>
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</Cost>
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<Footprint replace="">
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<Circle radius="9.0"/>
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_military_fortress">
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<Cost>
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<PopulationBonus>22</PopulationBonus>
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<PopulationBonus>12</PopulationBonus>
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</Cost>
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<Identity>
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<Civ>celt</Civ>
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@ -25,7 +25,7 @@
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<Civ>rome</Civ>
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<GenericName>Siege Wall</GenericName>
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<SpecificName>Murus Latericius</SpecificName>
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<Icon>gaia/special_palisade.png</Icon>
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<Icon>structures/palisade.png</Icon>
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<Tooltip>A wooden and turf palisade buildable in enemy and neutral territories.</Tooltip>
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<History>Quick building, but expensive wooden and earthen walls used to surround and siege an enemy town or fortified position. The most famous examples are the Roman sieges of the Iberian stronghold of Numantia and the Gallic stronghold of Alesia.</History>
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</Identity>
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@ -7,7 +7,7 @@
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</Armour>
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<Attack disable=""/>
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<BuildRestrictions>
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<Territory>neutral</Territory>
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<Territory>own neutral</Territory>
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<Category>House</Category>
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</BuildRestrictions>
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<Cost>
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@ -32,7 +32,7 @@
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</Health>
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<Identity>
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<GenericName>Outpost</GenericName>
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<Tooltip>Build in Neutral territory to gain vision of the map. Slowly loses health.</Tooltip>
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<Tooltip>Build in Neutral and Player territories to gain scout areas of the map. Slowly loses health while in Neutral territory.</Tooltip>
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<Classes datatype="tokens">Village Defensive -ConquestCritical</Classes>
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<Icon>structures/outpost.png</Icon>
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</Identity>
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