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forked from 0ad/0ad

[gameplay-a24] sword/axeman cavalry balance move speed

give same movement speed to sword/axe cav as spear cav has

run speeed multiplier 1.2 -> 1.1

Differential revision: D3231
Patch by: borg-
Accepted by: Nescio, ValihrAnt
This was SVN commit r24435.
This commit is contained in:
Angen 2020-12-22 08:15:06 +00:00
parent d92aadcb96
commit 41df29ff25
4 changed files with 4 additions and 4 deletions

View File

@ -37,6 +37,6 @@
</Entity>
</Resistance>
<UnitMotion>
<WalkSpeed op="mul">1.2</WalkSpeed>
<WalkSpeed op="mul">1.1</WalkSpeed>
</UnitMotion>
</Entity>

View File

@ -37,6 +37,6 @@
</Entity>
</Resistance>
<UnitMotion>
<WalkSpeed op="mul">1.2</WalkSpeed>
<WalkSpeed op="mul">1.1</WalkSpeed>
</UnitMotion>
</Entity>

View File

@ -29,6 +29,6 @@
</Entity>
</Resistance>
<UnitMotion>
<WalkSpeed op="mul">1.2</WalkSpeed>
<WalkSpeed op="mul">1.1</WalkSpeed>
</UnitMotion>
</Entity>

View File

@ -30,6 +30,6 @@
</Entity>
</Resistance>
<UnitMotion>
<WalkSpeed op="mul">1.2</WalkSpeed>
<WalkSpeed op="mul">1.1</WalkSpeed>
</UnitMotion>
</Entity>